The Four-Eyed Guide to TADS 3 by David Welbourn index
Related actions: SWITCH dobjList; TURN ON/OFF dobjList.
>flip >flip floor |
flip matches VerbRule(Flip) which invokes FlipAction. [TODO]
actions.t |
Short description |
---|---|
DefineTAction(Flip) |
Defines class FlipAction: TAction |
Note: DefineTAction(name) is a macro defined in adv3.h. |
Note: TAction is a class defined in action.t. |
objects.t |
Short description |
Switch.dobjFor(Flip) | Does the same as Switch.dobjFor(Switch). |
precond.t |
Short description |
touchObj: TouchObjCondition | Pre-condition: actor must be able to touch the object. |
thing.t |
Short description |
Thing.dobjFor(Flip) | By default, you can only try to flip things that you're able to touch. Further, it is illogical to flip most objects, e.g.: 'You cannot flip that.' |
en_us\en_us.t |
Short description |
VerbRule(Flip) |
Associates the grammar "flip dobjList" with FlipAction. |
Note: VerbRule(tag) is a macro defined in en_us.h. |
Note: FlipAction is defined in actions.t (see above). |
en_us\msg_neu.t |
Short description |
playerActionMessages.cannotFlip | '{You/he} cannot flip {that dobj/him}. ' |