The Abyss is a Glulx interactive fiction toy written with Inform 7 and is © 2015 by Jamie Phelan.
This is a very tiny minialist and nihilistic interactive fiction toy inspired by a quote by Friedrich Nietzsche. Don't expect much. No endings.
This solution is by David Welbourn, and is based on Release 1 of the toy.
SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction toy. Please make an honest effort to play the toy before reading this walkthrough.
Nowhere Particularly Significant
> x abyss. x monster.
> hit monster. (You are now the monster.)
> look. x former self.
> take abyss. (Taken.)
All other reasonable actions are uninteresting or unhelpful.
> hint. hint. hint.
There is no ending, and nothing to achieve. This location and its setup is inspired by a quote of Nietzche's.
> quit.
Mentioned:
This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!
I create larger walkthroughs too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.
Ko-Fi is a way to send me small one-time donations. Every little bit helps, and thank you!