FISK - Text Adventure Game Copyright: January 1980 by John Sobotik and Richard Beigel This is a text adventure game from Stanford AI Lab (SAIL), running on the WAITS operating system. Game Features Locations include: - Queen's garden with packed grass from footprints - Professor Zimbardo's Psychology lab (with rats and breadcrumbs!) - Japanese warlord's feudal home (destroyed by monsoons) - Underground tunnels with a samurai warrior guard - A dragon-guarded passage - "FART" - Fisk Area Rapid Transit (subway system!) - Spanish Inquisition room (with frustrated Fishers wanting answers) Items: - Lamp, Purse, Plutonium, Japanese landscape painting - Pirate's worthless chest, Emergency use only button - Subway tokens, Gold blocks, Rope ladder - A U.S. surplus nuclear submarine Characters: - Tony Fisk (appears to be the antagonist/mafia figure) - Harry and Alan - Samurai warrior, Dragon, Mean cook, Pirate - A naked rider on a white sheep (!) Commands: Standard adventure game verbs (TAKE, DROP, OPEN, LOOK, etc.) plus PHOTO, DIAL, BOARD, EMBARK, RESTART, QUIT It's a quirky, humorous adventure in the style of Zork/Colossal Cave, with Stanford-specific jokes and references!