RAIF FAQ
> Programming IF
Part 4: Programming IF
4.1: How do I become an IF author?
4.2: Who's going to appreciate my work; who cares about IF anyway?
4.3: What about copyright; how can I protect my work?
4.4: What authoring systems are available?
4.4.1: Tier (i)
4.4.2: Tier (ii)
4.4.3: Tier (iii)
4.4.4: Unprocessed
4.5: What is Glk?
4.6: What are VILE 0 ERRORS FROM HELL, and how should I avoid them in Inform?
4.7: How do I find bug fixes for Inform?
4.8: What editors can I use to write IF?
4.9: What tools and utilities are available?
4.10: Wouldn't a visual system be great for writing IF in?
4.11: What support does Inform offer for graphics and sounds?
4.12: What support does TADS offer for graphics and sounds?
4.13: What support does Hugo offer for graphics and sounds?
4.14: Which IF system should I use?
4.15: How do I create a standalone executable program out of an IF game?
RAIF FAQ
> Programming IF