Solution
The Underoos That Ate New York was written in TADS, and is © 1994 by G. Kevin Wilson. This solution is by David Welbourn, and is based on version 2.0 of the game.
(outside) | ||||
| | ||||
Your entryway | ||||
| | ||||
Your closet | — | Your bedroom | — | Your kitchen |
d↓↑u | ||||
Your cellar |
[Your bedroom, on your bed]
You begin the game carrying (and wearing) nothing. You need to get dressed for your date with Cindy.
>STAND. LOOK UNDER BED. X UNDEROOS.
>TAKE UNDEROOS. X UNDEROOS. EAST.
[Your kitchen]
Don't make any noise near the sleeping socks! Leave the fridge open.
>X TOASTER. X SOCKS. PUSH LEVER.
>X BROOM. X STICKER. TAKE BROOM.
>X SOCKS. TAKE SOCKS. WEAR SOCKS.
>X FRIDGE. OPEN IT. TAKE ALL FROM FRIDGE.
>X GLOWSTICK. X CAN. W.
[Your bedroom]
>HIT UNDEROOS WITH BROOM. TAKE STICKER. X BROOM.
>HIT UNDEROOS WITH BROOM. X UNDEROOS. TAKE THEM. WEAR THEM.
>WEST.
[Your closet]
>X SHOES. SPRAY CAN AT SHOES. E.
[Your bedroom]
>SPRAY CAN AT SHOES. E.
[Your kitchen]
Make sure the fridge is open, before spraying the shoes. You need to be holding the glowstick and to be wearing the shoes before going downstairs.
>SPRAY CAN AT SHOES. CLOSE FRIDGE. Z. Z.
>OPEN FRIDGE. X SHOES. TAKE SHOES. WEAR SHOES. D.
[Your cellar]
There's a jar and moth here.
>OPEN JAR. PUT GLOWSTICK IN JAR. (The moth flies into the jar.)
>CLOSE JAR. TAKE JAR. U. N.
[Your entryway]
Believe it or not, your pants and shirt are holding your Cindy at knifepoint.
>OPEN JAR. Z. (The moth vanquishes the clothing.)
>TAKE SHIRT. WEAR SHIRT. TAKE PANTS. WEAR PANTS.
>X CINDY.
—You now have a choice of three winning endings.—
Ending 1: Sharp Dressed Man
>NORTH.
Ending 2: Sharp Dressed Mothra
>EAT GLOWSTICK.
Ending 3: The Secret Ending!
>KISS CINDY. G. G.