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Key & Compass presents:
The Thief of Woven Woods
by Arielle Shander

The Thief of Woven Woods is a Glulx interactive fiction game written with Inform 7 and is © 2011 by Arielle Shander.

In this game, you play as a masked thief waking up in the quiet hours of the morning in your damp wooden crate. You need to get going and steal eight food items, eat them, then nurse your growing children. Soon they will have to learn to be as excellent a thief as you.

This solution is by David Welbourn, and is based on Release 1 of the game.

SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.


Map

up inthe tree Weedylakeshore insidegreentunnel Openfield Abandonedhideout Splitpath Play-ground Oldfountainarea insidecottage Predator'sfrontyard HomeInterior Campinggrounds Garden Predator'syard ofjunk Dog yard Cleanlakeshore insidekennel insideboat d out in out out out u in out in in in

Note that you have to "enter something" rather than use the command "in" which usually won't work as you'd expect.


Walkthrough

Home interior

> x me. x boy. x girl.

> out.

Split path

The snake never actually attacks or follows you.

> x snake. kill snake. (It's gone.)

> look. x burrow. take berries. (+1)

> eat berries.

> e.

Playground

> x bars. climb bars.

> x slide. climb slide.

> x sandbox. x bucket. take gummies. (+1)

> eat them.

> x tunnel. enter tunnel.

(inside green tunnel)

Note: You cannot take the box, just the crackers.

> x box. open box. take crackers. (+1)

> eat them.

> out. s.

Camping grounds

Nothing to see here.

> n. e.

Old fountain area

The fountain itself is not implemented.

> x apple. take it. (+1) eat it.

> w. w. n.

Weedy lake shore

A bug in the program will let you see inside the nest and take the egg when you're still on the ground.

> x lake. x cattails.

> x tree. climb tree.

(up in tree)

> x nest. x egg. take it (+1). eat it.

> out. s. w.

Abandoned hideout

> x stump. (found a snack food bag)

You cannot take the snack bag, just the chips.

> open bag. take chips. (+1) eat chips.

> w.

Open field

Nothing here but memories.

> e. s.

Predator's front yard

> x cottage. enter.

(inside cottage)

CAUTION: Attacking the Predator is fatal.

> take seeds. (+1) eat seeds.

> out. s.

Predator's yard of junk

The pistol is quite useless to you. The game does not provide you with SHOOT, FIRE, or USE commands.

> x pistol. x target.

> w.

Garden

CAUTION: The carrot is booby-trapped. If you try to take the carrot, you die. And no, you cannot push it off with something else, nor dig up any other carrots.

> x carrot. (on something)

> e. e.

Dog yard

> x kennel. enter.

(inside kennel)

> x dogs. x jerky.

Unfortunately, there is no safe way to steal the jerky; you die if you try.

> out. e.

Clear lake shore

> x boat. enter boat.

(inside boat)

> x case. x hook. take hook.

> unlock case with hook. drop hook.

> open case. take saltines. (+1)

When you reach 8 points, the game ends in victory. You're a well-fed raccoon.

*** You have won ***


Extras

Characters

Mentioned:


Endings


Inventory

Note that you can only carry one item at a time.

Food

Eat all food items you acquire.

Not Food

Score

This is the response to SCORE:

You have so far scored N out of a possible 8, in T turns.

Points are awarded as follows:


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