Sir Loin and the coming of age

solution

Sir Loin and the coming of age was written in Quest 4.0 and is © 2007 by CJ592.

This solution is by David Welbourn, and is based on the first version of the game.


First Day

Games
Room
Throne
room
Study
|
Kitchen Dining
Room
Hall Queen's
chamber
|
front
steps
cemetery
||
Garden Court-
yard
Lawn
↓↑
Stable
Pond
|
Barn South
Gate
Forge

[Stable]

>take scroll. read it. x trough. x mule.

>x nosebag. open nosebag. take carrot. out.

[Courtyard]

>x stone. x sword. take sword. n.

[front steps]

>look at stan. speak to stan. give scroll to stan. x jug.

>look at board. read it. read it. read it. read it. read it. read it. read it.

>s. w.

[Garden]

>look at gnome. x gnome. x rod. take rod. look at vine.

>use rod on vine. take grapes. e. s. w.

[Barn]

>look at press. x press. use grapes on press.

>look at harness. look at saddle. take saddle.

>look at basin. x basin. e. n. go to stable.

[Stable]

>use saddle on mule. mount mule. use carrot on rod. use rod on mule's head.

[Barn]

>use rod on mule. x basin. use jug on basin. e. n. n.

[front steps]

>give jug to Stan.

[Hall]

>look at statue. look at vase. x vase. take key. look at painting. x it. n.

[Throne room]

>speak to king. w.

[Games Room]

>look at sir halibut. speak to sir. Yes

>x glasses. e. e.

[Study]

>listen. use glasses.

>look at marlon. speak to marlon. Yes

>x blanket. w. s. w.

[Dining Room]

>look at table. look at fireplace. look at cabinet. open cabinet. w.

[Kitchen]

>look at chef. speak to chef. Yes

>x cherries. e. e. s. s. s. w.

[Barn]

>use cherries on press. use rod on mule. x basin. take puree.

>e. n. n. n. w. w.

[Kitchen]

>give puree to chef. x pie. eat pie. x ring.

>x cupboards. open cupboards. x sack. take it. x peas. take it.

>e. e. n. e.

[Study]

>give ring to Marlon. take blanket. w. s. s. s. go to stable.

[Stable]

>use glasses. x hay. take key. out. n. n. n. w.

[Games Room]

>give (toy box) key to sir. x box. open box.

>look at sword. x it. take it. look at shooter. take it. e. s. s. s. e.

[Lawn]

Note that you need the cemetery key from the Hall and you have to go north twice, once to unlock the gate, and again to actually walk through.

>e. n. n.

[cemetery]

>look at queen. speak to queen. Yes

>x kit. x graves. use kit on graves. s. w.

[Courtyard]

>use kit on sword. s. e.

[Forge]

>look at sir. x black. x white. x stool. take black. take white.

>speak to sir. give sword to sir. give rubbing to sir. x fake.

>w. w.

[Barn]

>use sack on press. use rod on mule. x basin. take potato. e. n. go to stable.

[Stable]

>use black on trough. use white on trough. use potato on grey. use sword on mash. out.

[Courtyard]

>use blanket on stone. n. n. n.

[Throne room]

>give sword to king.

Second Day

Games
Room
Throne
room
Study
|
Kitchen Dining
Room
Hall Queen's
chamber
|
front
steps
cemetery
||
Garden Court-
yard
Lawn
↓↑
Stable
Pond
|
Barn South
Gate
Forge
|
Honey
Garden
Cross-
roads
Wind
Farm
u→
←d
Wind
machine
saddle
||
Orchard Village
Centre
Play-
ground
 
Black-
smith


Casino
↓↑
Pet Grooming
Centre

[Stable]

The day ends and you sleep. The next day...

>out.

[Courtyard]

>use glasses. Yes n.

[front steps]

Your second day's quest: get a helmet, a shield, and rescue a princess.

>speak to Stan. x pass. n. w.

[Dining Room]

>x Marlon. speak to Marlon. give brass rubbing kit to Marlon. x note. w.

[Kitchen]

>x Queen. speak to Queen. Yes

>x laundry. take it. e. e. s. s. w.

[Garden]

>x mule. take mule. use blanket. take mule.

[Stable]

>look at strap. take it. x mule. out. e. n.

[cemetery]

>x sir. x kite. speak to sir. s. w. s. w.

[Barn]

>look at press. x press. x scrap. take scrap.

>x basin. take basin. wear basin. use strap on basin. x helmet. e.

[South Gate]

>give pass to guard. s.

[Crossroads]

>x wood pile. w.

[Honey Garden]

>look at hive. x hive. look at bees. e. e.

[Wind Farm]

>x maker. s.

[playground]

>x frame. mount frame. x Patch. use rod on Patch.

>throw rod. take rod. throw rod. take satchel. look at satchel.

>n. w. s. go to Pet Grooming Centre.

[Pet Grooming Centre]

>look at Woodhouse. look at cages. take soap.

>speak to Woodhouse. give satchel to Woodhouse. x whistle. use whistle.

>out. w.

[Orchard]

>x tree. x crate. open crate. x label. take it.

>x sir. x kitten. speak to sir. use whistle.

>x kitten. speak to sir. use shooter on kitten.

>speak to sir. princess

>x chamber key. take it. e. go to casino.

[Casino]

>x croupier. speak to croupier. x machine. pull lever.

>use label on machine. x lemon. out. go to blacksmith.

[blacksmith]

>x matches. take matches. x furnace. x bowl. x button.

>out. n. n. n. e. go to pond.

[Pond]

>use laundry on water. out. w. s. s. e. s.

[playground]

>use laundry on frame. n. u.

[Wind Machine Saddle]

>x pedals. x socket. use pedals. d. s.

[playground]

>take laundry. n. w. n. n. n. n. w. w.

[Kitchen]

>give laundry to queen. x sheet. wear sheet. e. e. e. e.

[chamber]

>x chest. open it. x mask. take it. use shooter on mask.

>x tank. x suit. x skeleton. take it. w. s. s. s. e.

[Forge]

>give sheet to sir. give skeleton to sir. x ghost costume. take it. w. n. e. n.

[cemetery]

>wear ghost costume. take kite. s. go to pond.

[Pond]

>dive. x handle. out. w. s. s.

[Crossroads]

>use matches on wood pile. x bonfire. e. u.

[Wind Machine Saddle]

>use handle on socket. turn handle. use pedals. d. w. w.

[Honey Garden]

>x hive. x honey. take it. x beeswax. take it.

>e. s. go to pet grooming centre.

[Pet Grooming Centre]

>give beeswax to Woodhouse. x tortoise. out. n. n. n. n. n. e.

[chamber]

>use tortoise on tank. x key. take it. w. w.

[Dining Room]

>use key on cabinet. x cup. take it.

>use honey on cup. use lemon on cup. use matches on fireplace. use cup on fire.

>take Marlon's drink. give it to Marlon. x spell. take it. e. s. s. s. w.

[Barn]

>use spell on scrap metal. take scrap. e. s. s. go to blacksmith.

[blacksmith]

>use matches on furnace. use scrap on furnace. use kite on bowl. push button.

>x shield. take shield. out. n. n. n. n.

[front steps]

>speak to stan. [you win!]