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Key & Compass presents:
stupidgame
by Sam Kabo Ashwell

stupidgame is a TADS 2 interactive fiction game and is © 2001 by Sam Kabo Ashwell. It was an entry in the Speed-IF 17 event. Technically, this game is untitled; the assumed title comes from the story filename, stupidgame.gam.

You play as a bomb-disposal expert suffering from stress and saddled with Zarathrusta, a ex-demonic figment of your imagination. The agency has sent you into the basement of this bomb-filled building, and the basement itself is filled with nitroglycerine. How are you going to deal with this?

This solution is by David Welbourn.


Walkthrough

Basement Under theNitro-glycerine u (exit) u d

Basement

> u. d.

Under the Nitroglycerine

> x floor. u.

Basement

When you examine the pipes, Zarathrusta will also point out the kitten. After that, you have about ten moves before the kitten falls in the nitroglycerine and kills you.

> x me. i. x axe. x Zarathrusta. x nitroglycerine. x grilles.

> x pipes. x kitten. take kitten. kill kitten with axe.

> demon, kill kitten. demon, eat kitten. u.

*** The End ***


Extras

Characters

Mentioned:


Endings

I note also that the game reports an explosion if you drop the axe, but the game otherwise acts as if nothing happened at all.


Inventory


Thank You to my Patreon supporters

This walkthrough is provided free of charge since I wrote this walkthrough prior to January 2015 when I began my Patreon account, and also because the work it's based on has less than fifteen locations (so I wouldn't have charged for it anyway). I've since reformatted this walkthrough to use my currently preferred style. I hope you enjoy it!

I'm still creating new walkthroughs! Larger ones too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.