Key & Compass presents:
The Spy Who Always Wears Gloves Now
by David A. Cornelson

The Spy Who Always Wears Gloves Now is a Z-machine interactive fiction game written with Inform 6 and is © 1999 by David A. Cornelson. It was a participant in the Speed-IF 5 event.

In this tiny game, you play as a private detective waiting in a dark alley outside a television studio. You're waiting for the signal.

This solution is by David Welbourn, and is based on Release 1 of the game.


DarkAlley Studio A in out

Dark Alley

> i. x me. x bin. (A bum does his business.)

> x object. g. g. (Some kids do their business.)

> x book. in. (Difficult to guess "in", but this is speed-IF, remember.)

Studio A

> what is signal. (Even more difficult to guess. And this command is required, otherwise the trucker will never give the signal.)

> x regis. x contestant. x audience.

> out.

Dark Alley

> take book.

*** You have won ***




There is no inventory in this game, although it's implied you're carrying lots of ID. Taking or examining the book in the Alley, after you've seen the trucker signal you by pointing at Regis Philbin, is the final move of the game.

Thank You to my Patreon supporters

This walkthrough is provided free of charge since I wrote this walkthrough prior to January 2015 when I began my Patreon account, and also because the work it's based on has less than fifteen locations (so I wouldn't have charged for it anyway). I've since reformatted this walkthrough to use my currently preferred style. I hope you enjoy it!

I'm still creating new walkthroughs! Larger ones too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.