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Key & Compass presents:
Speed IF #2
by J. Robinson Wheeler

Speed IF #2 is a Z-machine 5 interactive fiction game written with Inform 6 and is © 1998 by J. Robinson Wheeler. It was entered in the Speed-IF 2 event.

A cab has dropped you off on the street near Neil DeMause's apartment in New York. You're here because a jack o'lantern was left outside your door with a scary note inside saying that your meeting with your wife, Sarah, will be delayed... permanently.

This solution is by David Welbourn, and is based on Release 1 of the game.


Walkthrough

u 2nd floorlanding Inside theapartment In thefoyer Outside theapartmentdoor On theStreet In thenarrowalleyway Dead End d

On the Street

> i. x note. x jack. x bulb.

> open jack. look in jack. x tarantula. close jack.

> s.

In the narrow alleyway

> x dumpster. look in dumpster. x object. n.

On the Street

> x object. w.

Outside the apartment door

> x panel. push button. open door. w.

In the foyer

> x bulb. u.

2nd floor landing

> x door. open door. e.

Inside the apartment

> x table. x postcard. look.

*** You have won ***


Extras

Characters


Inventory


Thank You to my Patreon supporters

This walkthrough is provided free of charge since I wrote this walkthrough prior to January 2015 when I began my Patreon account, and also because the work it's based on has less than fifteen locations (so I wouldn't have charged for it anyway). I've since reformatted this walkthrough to use my currently preferred style. I hope you enjoy it!

I'm still creating new walkthroughs! Larger ones too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.