The SkyCrane is a Glulx interactive fiction game written with Inform 7 and is © 2016 by WHARRGARBLSMURF.
In this short story, you play as someone emerging from the ocean outside a deserted city, the SkyCrane looming far overhead in the upper atmosphere. Two endings.
This solution is by David Welbourn, and is based on Release 1 of the game.
SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.
Shoreline
> x me. i. x frame. x keycard.
> x ocean. x beach. x gate.
> unlock gate with keycard. n.
City Square
> n. (locked entrance)
> e.
Residential Area
> take pamphlet. x it.
> x apartment. n. u.
Dorm
> x table. open it. x passcard. take it.
> x bed. x sink.
> x picture frame. take it.
> d. s. w.
City Square
> unlock entrance with passcard. n.
SkyCrane
You take a train up into the SkyCrane, where birds, grass, and a new life await you.
*** The End ***
> undo
City Square
> w.
Industrial Sector
> x fence. unlock fence with passcard. w.
Beam Winch
> x console. x wiring. take wiring.
The cables crash into the ocean, and the SkyCrane drifts into space. You get to stay in an empty world.
*** The End ***
Both endings end with The End.
This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!
I create larger walkthroughs too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.
Ko-Fi is a way to send me small one-time donations. Every little bit helps, and thank you!