Search for the Lost Ark is a Z-machine work of interactive fiction written with Inform 6 and is © 2023 by Garry Francis. It was an entry in Classic division of ParserComp 2023, placement to be determined.
In this religious adventure, you play as Jean Rousseau, a French seminarian; that is, a trainee priest. Local legend says The Ark of the Covenant was hidden by a priest in your village, but he died and now no one knows exactly where it is. The Church Council asks you to find the Ark and return it to the church's altar.
This solution is by David Welbourn, and is based on Release 1 of the work.
SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of a work of interactive fiction. Please make an honest effort to play the work before reading this walkthrough.
Outside Church
> x me. i. x cassock. x collar.
> x steeple. x shadow. x church.
> e.
Nave of Church
> x pews. look under pews.
> x noticeboard. read notice. read jokes. g. g. g.
> x stoup. x water. x door. open it. (locked)
> e.
Transept
> open door. (locked)
> e.
Sanctuary
> x altar. x candle. take it.
> x lectern. x Bible. (It's in English.)
> read Bible. look up contents in Bible.
> take Bible. read message.
NOTE: The exact chapter and verse will be randomized! Make notes.
> look up Numbers NN:NN in Bible.
> x pulpit.
> w. s.
South Transept
> x brochures. x books. x matches. take it.
Note: The candle blows out when you go outside.
> n. w. w. w.
Path
> x billboard. (back side)
> x gate. open it. s.
Road
> x billboard. x notice. read it.
> x trench. x shovel. take it.
> x dirt. x hammer. take it.
> w.
End of Road
> x cars.
> e. n.
Path
> close gate. e. s.
Graveyard
> x graves. read stones. ("Father André Matisse. 24 Sep 1850 - 18 Apr 1933")
> x earth. dig earth. (with shovel)
> x coffin. open it. x body. x key. take it.
BURY COFFIN doesn't work, but FILL GRAVE does.
> close coffin. fill grave. drop shovel.
> n. e.
Nave of Church
> unlock door. (with silver key)
> open door. n. u.
Steeple
> x steps. x forest. x graveyard.
> x roof. (too far to read what's on it)
> x steeple. read engraving. ("Exodus EE:EE")
> look up Exodus EE:EE in Bible.
> x suit. take it.
> d. s. e.
Transept
> unlock door. (with silver key)
> open door. n.
North Transept
> x relics. x crucifix. take it.
> s.
Transept
> close door. lock it.
> w. w. n. e.
Cave Entrance
> x wall. hit wall with hammer. drop hammer.
> light candle. (with matches)
> e.
Cave
> x rubble. read writing. ("Deuteronomy DD:DD")
> look up Deuteronomy DD:DD in Bible.
> x dynamite. take it.
> w. w.
South Forest
The candle blows out again when you leave the cave.
> x trees. u.
Up a Tree
Nothing here, but there's a view.
> d. n. n. w.
Clearing West of Forest
> x stump. x seal. read it. ("CRISTI DE TEMPLO")
We'll return here later.
> e. s. s. s. w. w.
East of Vicarage
> x vicarage.
> s. w.
West of Vicarage
> open door. e.
Living Room
I noted immediately that "Alucard" is Dracula backwards.
> x Alucard.
> x curtains. open curtains. (Alucard stops you.)
> ask him about himself. ask him about church.
> ask him about God. ask him about Matisse.
> ask him about vampire. ask him about Bible.
He has more topics, but nothing you need to hear.
> show crucifix to Alucard. (He burns to ashes in a flash.)
> x ashes. search ashes. take iron key.
> open curtains.
> unlock bedroom door with iron key. open it. n.
Bedroom
> x image. x bed.
> look under bed. x ladder. take it.
> s. w.
West of Vicarage
> drop ladder. u.
Roof of Vicarage
> x roof. read painting. ("Leviticus LL:LL")
> look up Leviticus LL:LL in Bible.
> d. n. n. w.
Shore of Pond
> x pond. x edge. swim. (no, too cold)
> remove cassock. wear suit. drop all.
> n. d.
Bottom of Pond
> x reeds. pull reeds. n.
Underwater Grotto
> x boulder. read carving. ("Genesis GG:GG")
> s. u. s.
Shore of Pond
> remove suit. take all but suit. wear cassock.
> look up Genesis GG:GG in Bible.
Head back to the clearing:
> e. s. e. e. e.
> n. n. n. w.
Clearing West of Forest
> x roots. x hole.
> put dynamite in hole. light it. (with matches)
> e.
North Forest
> z. z. w.
Clearing West of Forest
> x hole. d.
Hole
If you look carefully at the Biblical verses you looked up, each one has a number. Sort them in the order they're in the Bible — Genesis, Exodus, Leviticus, Numbers, Deuteronomy — and that's the five-digit code you need to enter.
> x chest. enter CODE.
> open chest. x Ark. x lid. x cherubim.
> x rings. x staves. take Ark.
> u. e. s. s. s. e. e. e.
Sanctuary
> put Ark on altar.
*** You have won ***
> amusing
This is the response to AMUSING after you've won the game:
Have you tried:
- Examining yourself.
- Using FART, JUMP, PRAY, SING, THINK or the magic word XYZZY.
- Reading the notice on the billboard outside the gate.
- Examining the shovel and the sledge hammer.
- Examining the cars or carriages at the end of the road.
- Searching, smelling or taking the body of Father Matisse.
- Taking the coffin.
- Filling in the grave.
- Drinking the holy water in the stoup.
- Reading the notice and the jokes on the noticeboard in the nave.
- Sitting, standing or lying on the pews, the bed and the stump.
- Putting anything other than the Bible on the lectern.
- Going any direction other than down in the steeple or on the vicarage roof.
- Asking Father Alucard about himself, me, accent, Ark, Bible, Canaan, church, commandments, council, cross, crucifix, Jesus, love, God, Matisse, Moses, the five books of Moses, Romania, vicarage, Yahweh and (most importantly) vampires.
- Removing your cassock anywhere other than the pond.
- Removing your underwear at the pond.
- Examining the shore at the pond.
- Drinking the water in the pond before and after diving to the bottom.
- Climbing a tree in the forest, then using HINT.
- Moving the stump using (say) PULL or PUSH.
- Lighting the dynamite while you're holding it.
- Blowing up the stump and not moving away to safety.
Which Biblical verses you find in the game are randomized, but you'll see one from each of the five Books of Moses. These are the verses I saw when I first played the game, I'm listing them in book order, and I'm highlighting any numbers mentioned:
Together, these verses gave me the code 24271. But when I played again to test my walkthrough, I saw five completely new verses and the code that time was 66427.
Found dead:
Mentioned:
This is the response to CREDITS:
Concept by Jeff Smith.
Game design and coding by Garry Francis.
Play testing by Jade J Aincioa, John Ziegler, Larry Horsfield, Max Fog, Reiko Yukawa, Trenton Thompson and VanishingSky.
Note: You have a carrying limit of TEN items, not counting things you're wearing.
In the order acquired in this walkthrough:
This walkthrough was funded via Patreon with
Ko-Fi is a way to send me small one-time donations. Every little bit helps, and thank you!