Key & Compass presents:
Samurai Tea Room
by Ricardo Signes

Samurai Tea Room is a Z-machine interactive fiction game written with Inform 6 and is © 2003 by Ricardo Signes. It was a participant in the ToasterComp II Speed-IF event.

You play as a young Samurai, ready to prove his skills. You have your katana. The Apprentice's Toaster and a loaf of bread stand ready. The Master waits to see if you can pass this final challenge.

This solution is by David Welbourn, and is based on Release 3 of the game.




How to give commonplace actions a sense of importance.

> x me. i. x katana. draw katana. x bread.

> slice loaf with katana.

> x toaster. x master.

> x bread. take bread. put bread in toaster.

> turn on toaster. z. z.

> take toast. eat toast.

*** You have died ***

> undo. give toast to master.

*** You have won ***





In Release 1:

In Release 3, the endings are haikus:


Thank You to my Patreon supporters

This walkthrough is provided free of charge since I wrote this walkthrough prior to January 2015 when I began my Patreon account, and also because the work it's based on has less than fifteen locations (so I wouldn't have charged for it anyway). I've since reformatted this walkthrough to use my currently preferred style. I hope you enjoy it!

I'm still creating new walkthroughs! Larger ones too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.