Key & Compass presents:
by Ian Waddell

Robodud is a Z-machine interactive fiction story written with Inform 6 and is © 2003 by Ian Waddell.

In this short story, you play as a Robodud, that is, a failed Robodude. Deemed useless, you have regained awareness inside a massive junkyard of scrap metal where countless other roboduds have been sent to die. Can you escape? And what's wrong with you?

This solution is by David Welbourn, and is based on Release 1 of the story.


(end of storyinside thefactory) ScrapMetalMountain OldeTowneTaverne Clearing RustyRobotRepository TownCentre


> verbose. x me. i. (Carrying nothing.)

> x metal. x door.

> n.

Scrap Metal Mountain

> take pamphlet. read pamphlet.

> x metal. s. e.

Rusty Robot Repository

> x Scruffy. (Has an axe for an arm and no legs.)

> x entrance. x buildings.

> ask Scruffy about axe. ask Scruffy about legs.

> ask Scruffy about me. ask Scruffy about door.

> e.

Town Centre

> n.

Olde Towne Taverne

Junior dies before he can tell you anything.

> x Junior. search Junior. open Junior.

> take key. x key. ("RCF")

> x glass.

> s. w. w.


After you take the key, note that Scruffy is no longer where he was.

> unlock door with key. open door. ne.

Human security guards gun you down as Scruffy betrays you.

[Hit any key to exit.]

This appears to be the only ending to this story. Sorry.




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