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Key & Compass presents:
Riverside
by Jeremy Crockett and Victor Janmey

Riverside is a Z-machine interactive fiction game written with Inform 7 and is © 2008 by Jeremy Crockett and Victor Janmey. It was an entry in IF Comp 2008 where it took 31st place.

In this incomplete mystery, you play as a man named Mike who feels obligated to investigate the murder of his psychiatrist friend John. CAUTION: Contains read-authors'-minds issues and an aburpt troll ending.

This solution is by David Welbourn, and is based on Release 1 of the game.


Map

out Cemetary Kitchen Bathroom OutsideCentralStation ParkingLot LivingRoom Bedroom CentralStation Track 7 talk to Amy in x license

Walkthrough

Cemetary

The minister will be talking through the first few turns.

> i. (wallet, keyring)

> x minister. x wallet. x keyring.

Coffin arrives.

> x coffin. z. z. z. (only family is left)

> x family. (Jeenie, her mother, her husband, Jeff, Jack.)

> talk to family. (Not now.)

> s.

Parking Lot

> search cars. (See a man in a sedan ex out John's name.)

> x license. (1DM606)

Living Room

Note that the command-verb "USE" is available and necessary in this game.

> x bookcase. x album. (Can't really use it yet.)

> x couch. x tv.

> x article. x painting.

> x table. x laptop. (Can't use it yet.)

> n.

Kitchen

> x table. x fridge.

After several turns at home, Amy arrives. You go to greet her.

Living Room

> x Amy. x bag. talk to Amy. (She wheels her bag into the bedroom.)

> talk to Amy. (You follow her in.)

Bedroom

Amy asks for a beer.

> w. n.

Kitchen

> open fridge. take beer. x beer. x food.

> close fridge. s. e.

Bedroom

> give beer to Amy. (She gives you a Zork lighter.)

Amy suggests maybe you met the guy at Jeenie's wedding.

> x lighter.

Rather than go straight to the album, I'm going to finish examining the house furnishings. Hope you don't mind.

> x bed. x tv. x window. x closet.

> n.

Bathroom

> x sink. x mirror. x toilet. x shower.

> s. w. n.

Kitchen

> x stove. x cabinets. x sink. x microwave. x counter.

> s.

Living Room

Don't just examine the album. Read it.

> take album. x album.

> read album. (This is the only command that's helpful with the album.)

You remember the town of Riverside.

> SPACE

Bedroom (on the bed)

You decide to call the police.

> stand. w. n.

Kitchen

Oh yeah, there's a phone here. Did we forget to mention it was here?

> x phone. use phone. (You tell all that you know to Jim.)

> talk to Amy. (You decide you need to go to Riverside.)

> SPACE

Outside Central Station.

> i. x picture.

> x sidewalk. x door. in.

Central Station

> x board. x machine. use machine.

> x ticket. e.

Track 7

> enter choochoo.

The story derails violently. You learn the verb RAGEQUIT.

*** PLEASE PRACTICE SAFE SEX. ***


Extras

Characters

Also mentioned:


Endings

Note that ragequit is undefined if you use it anywhere in the train station region.


Inventory


Thank You to my Patreon supporters

This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!

I create larger walkthroughs too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.