Key & Compass presents:
A Quiet Evening at Home
A Quiet Evening at Home is a Z-machine interactive fiction game written with Inform 7 and is © 2010 by Ruth Alfasso (writing as Anonymous). It was an entry in IF Comp 2010 where it took 25th place.
In this slice of life, you play as a homeowner returning home after a day of work. You have an urgent need to use the bathroom at first, but the rest of your evening is more relaxing. Exercise your hamster, make dinner, take out the trash, play with your laptop, then go to bed.
This solution is by David Welbourn, and is based on Release 1 of the game.
SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough. Map
Since you're in a hurry to get to the bathroom, don't stop to examine everything.
> i. open backpack. unlock door with key.
> open mailbox. take all from mailbox.
> close door. n. n. n. e.
You automatically use the room on entry. Suddenly, you have no goal.
> x magazine. x envelope. open it. (nah)
> x photographs. ne.
> x lid. take lid.
> x futon. open futon. (You find a flashlight.)
> take flashlight. x it.
Note that actions take time in this game. Dusk happens at 6:29 pm, and night falls at 6:45 pm. You will need the flashlight if you must go outside after nightfall.
> sw. s. s.
> x bookshelves. x TV. x table. x couch. x loveseat.
> x cage. x hamster. x ball.
The hamster needs exercise and the ball needs its lid.
> take ball. open cage. take hamster.
> put hamster in ball. put lid on ball.
> sit on couch. (You find your laptop computer.)
> x laptop. turn on laptop.
When you try to turn on the laptop, you're told you ought to eat first.
> n. n. w.
> x papers. drop ball.
When you drop the rodent ball, the hamster will normally roll around from one room to another at random. But when the ball rolls into the office, an opener will be revealed.
It's much faster (and less random) to drop the ball in the office. You'll find the opener immediately.
> take opener. x it.
Put the hamster back in its cage:
> take ball. e. s. s.
> open ball. put hamster in cage. close cage.
> drop ball and lid.
Unusually, this game doesn't nag you that you need to make and eat something. You still gotta do it, though.
> x microwave. x fridge. open it.
> x condiments. close fridge.
> x sink. x stove. x cabinet. open it.
> x soup can. take it.
> x shelves. x bowl. take bowl.
> x bin. x bag. x garbage.
> open can. (with opener)
> look in can.
Note: The game doesn't know the verb POUR.
> put condensed soup in bowl.
Because the soup is condensed, you need water as well:
> turn on tap. put water in bowl. turn off tap.
> open microwave. put bowl in microwave.
> close microwave.
> turn on microwave. z. z. z. (ding!)
> open microwave. put bowl on table.
> close microwave. eat hot soup.
The trash now demands your attention.
> put can in bag. close bag. take bag.
> n. ne.
> turn on switch. n.
I'm assuming it's dark out by now.
> turn on flashlight. n.
> x grass. x tree.
> x fence. x can.
> open can. put bag in can.
It's trash night. The garbage can needs to be at the curb.
> close can. take can.
> drop can. ne. nw. s. s.
> close door. turn off flashlight. turn off switch.
> sw. s.
You can't wash the dirty bowl.
> put bowl in sink.
Using the laptop will advance the clock very quickly.
> turn on laptop. surf web. play game. g.
It's now after 11 pm and time for bed.
> turn off laptop.
To get ready for bed, you must:
Turn everything off, for example: the laptop, the flashlight, the tap in the kitchen, the switches in the foyer and guest bedroom.
Close the outer doors and lock the front door. The glass door in the guest bedroom doesn't lock.
Put the hamster back in its cage and close the cage.
Take the garbage can (containing the trash bag containing the soup can) to the sidewalk.
Take everything off the bed if you put anything there.
Drop everything you're carrying.
Oddly, you need the key to lock the door from inside.
> lock door with key.
> n. n. n. n.
By the way, you are only willing to sleep in your bed. You won't sleep on your futon or couch.
If you've left something undone when you try to get in the bed, you'll get a suggestion of the sort of thing you might've forgotten. You won't be told exactly what's wrong.
> x bed. look under bed.
> put all in backpack. drop backpack.
> get in bed.
*** The End ***
hamster is in its cage. It could use some exercise.
neighbours are on the other side of the fence. A
skunk may be lurking in the yard when it gets dark out. Endings
Both endings end with
: The End
The game can end badly at 6:13 pm if you don't enter the bathroom before then. You have an accident and your evening is ruined.
The game can end well after 11 pm if go to bed and sleep. You must eat some soup before you can be sleepy; you can't just wait until 11 pm.
backpack. You're wearing it.
Open it; your
copper key is inside. You can put most of your inventory into the backpack, but you don't need the backpack to increase your carrying capacity.
copper key. It's inside your backpack.
It unlocks and locks your front door. Make sure you lock the front door before going to bed.
magazine and a Netflix envelope. They're both inside the mailbox on the stoop.
You don't need either and you're uninterested in opening the envelope.
lid. It's in the guest bedroom.
It's for the
rodent ball. Put the lid on the ball to close it. a
flashlight. Find it by opening the futon in the guest bedroom.
Turn it on when going outside late at night. It'll be dark when you take the
trash bag to the garbage can, and the garbage can to the sidewalk. a
hamster. It's in the cage in the living room.
To exercise the hamster, put it in the
rodent ball, close the ball with the lid, and put the ball on the floor. Before going to bed, put the hamster back in its cage and close its cage.
Note that you cannot ever put the hamster directly on the floor; it must always be in something, on something, or carried.
rodent ball. It's in the living room.
hamster by putting it in the ball, closing it with its lid (which is in the guest bedroom), then dropping the ball in the ball. Eventually, the hamster will roll into the office and an
opener will be revealed. Or you could drop the ball in the office to find the opener immediately. Note that ball can only be used indoors.
opener. It's hidden somewhere in the office junk.
To find the opener, the
hamster must spend at least one turn in the office, running around in the rodent ball. Normal searching won't work. While holding both the
soup can and the opener, you can open the can. a
soup can. It's in the kitchen cabinet.
While holding both the soup can and the
opener, you can open the can, revealing some condensed soup. Put the
condensed soup into the bowl. Put the empty can into the
trash bag. a
bowl. It's on the kitchen shelf.
condensed soup into the bowl. Turn on the tap in the kitchen and put water into the bowl. The soup is now some
cold soup. Turn off the tap. Open the microwave. Put the bowl in the microwave. Close the microwave. Turn on the microwave.
Three turns later, open the microwave; it now contains a
steaming bowl containing some hot soup. Put the bowl on the table and eat the soup.
dirty bowl in the sink. Or not. Who am I, your mother? a
trash bag. It's in the kitchen bin.
After you've eaten dinner, put the
empty soup can into the trash bag and close the bag. If it's dark outside, turn on the
flashlight. Take the trash bag to the garbage can in the side yard. Put the bag in the garbage can. Note that you may only put garbage into the bag; things like the
envelope are not garbage. a
garbage can. It's in the side yard, closed and empty.
trash bag in the garbage can, then close the can and take it to the sidewalk and leave it there. a
laptop computer. Find it by sitting on the living room couch.
After you've taken the
garbage can to the sidewalk, you can finally use your laptop. Turn it on. Surf the web and play a game. When it's after 11 pm, turn off the laptop and go to bed.
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Last updated: 09 Jul 2021 2021-07-09: Walkthrough and map first published. davidwelbourn(a)hotmail*com