Pirates and Ninjas and Aliens, Oh My! is a Z-machine interactive fiction game written with Inform 6 and is © 2003 by John Cater. It was a participant in the Speed-IF Jacket 2 event.
In this game, you play as a child who wakes at night, sensing something wrong. Your stuffed Kermit the Frog warns you that they'll be here soon, and then your window blows in, revealing something floating outside and close enough to jump across to. Kermit says, "They're here! It's time! You must go!"
This solution is by David Welbourn, and is based on Release 1 of the game.
> about. x dresser. x chair. x Kermit. z. z. z. z. z. z. z.
> x window. enter window.
Hold (on the alien ship)
> i. x grapefruit. eat it. u.
> x chair. x captain. x buttons. e.
> throw grapefruit at captain. x captain. e.
> x locker. open it. take all from locker.
> x almonds. x crackers. x shovel. w.
> x people. s.
> x pirates. x parrot. give crackers to parrot. give almonds to parrot.
> ask parrot about anything. x rum. drink it. give it to pirates.
Hold (on the pirate ship)
> x junk. n.
> x bunks. n.
> x screens. x wheel. x pirate. ask pirate about ship. z. x ninja.
> ask pirate about anything. ask ninja about anything.
Two different endings:
> hit pirate with shovel.
*** You resume your life ***
> hit ninja with shovel.
*** You become the scourge of the seven galaxies ***
This walkthrough is provided free of charge since I wrote this walkthrough prior to January 2015 when I began my Patreon account, and also because the work it's based on has less than fifteen locations (so I wouldn't have charged for it anyway). I've since reformatted this walkthrough to use my currently preferred style. I hope you enjoy it!
I'm still creating new walkthroughs! Larger ones too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.