top

Key & Compass presents:
The Party Line
by Robin Johnson

The Party Line is an online web browser work of interactive fiction written with Gruescript and is © 2020 by Robin Johnson. It was made for the AdventureX Jam 2020.

In this treasure hunt game, you play as someone invited to a strange and inexplicable party at Sinister Mansion. "Find the treasures - Solve the mystery - Lift the curse," the invite said. Well, it's not like you were doing anything else tonight.

This solution is by David Welbourn.

SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of a work of interactive fiction. Please make an honest effort to play the work before reading this walkthrough.


Map

Masterbedroom Roofgarden Cloudpalace Secondfloorlanding Rooflanding Cloud Billiardroom Library Homecinema Firstfloorlanding Longhallway Bathroom Back-stage Onstage Kitchen Scullery Ballroom Dininghall Conserv-atory Foyer Cloak-room Frontsteps enter d d d climb climb u u u d d

Walkthrough

Front steps

This game uses a point-and-click interface. So this walkthrough is telling you what to click instead of what to type.

> instructions

> party invitation

party invitation > read

front door > knock

An elderly doorman ushers you inside and re-locks the door.

Foyer

Note that the cat wanders and might not be here. The doorman's chat is randomly about rooms you can currently visit. You need at least one point before he'll let you go upstairs.

friendly cat > pet

elderly doorman > talk

You have an inventory limit of six items, so I suggest using the foyer as a cache location. Don't worry; no thieves move your stuff around in this game.

party invitation > drop

Exits: > west

Conservatory

packet of seeds > take

Exits: > east

Foyer

packet of seeds > drop

Exits: > east

Cloakroom

cardboard sign > read ("Drop treasures here!")

walking cane > take

Exits: > west

Foyer

walking cane > drop

Exits: > north

Ballroom

While in this room, random people jostle against you. Balloons are here, but leave them alone for now.

banner (above stage) > read ("♪ The Ludonarrative Dissidents ♪")

stage > climb

On stage

Note that the stage is wooden.

Exits: > north

Backstage

clapped-out roadie > talk

band T-shirt > take

platinum disc > take (The roadie won't let you.)

Exits: > downeast

Dining hall

Ignore the food here for now.

Exits: > north

Kitchen.

refrigerator > open (eggs fall out)

cold hardboiled eggs > take

Michelin star > take (head chef stops you)

head chef > talk (Head chef won't talk to you.)

sous-chef > talk (Can't talk; boss will be furious.)

Exits: > east

Scullery

washing machine > open (jeans fall out)

pair of jeans > take

cupboards > open (wrench and can of wood polish fall out)

wrench > take

can of wood polish > take

Head back to the foyer and drop all this stuff off.

Exits: > westsouthwestsouth

Foyer

can of wood polish > drop

> wrenchdrop

> pair of jeansdrop

> cold hardboiled eggsdrop

> band T-shirtdrop

Head back to the dining hall. You're gonna get that Michelin star next.

Exits: > northeast

Dining hall

cheese (on table) > eat (The head chef yells they've eaten all the cheese.)

> wait (The sous chef drops off more cheese.)

cheese (on table) > eat (The head chef yells they've eaten all the cheese.)

> wait (The head chef yells "OUT OF CHEESE!" and storms out.)

Exits: > north

Kitchen

chef's hat > takewear

sous chef > talktalktalktalktalk

The sous chef quits, and drops some gloves.

washing-up gloves > take

Michelin star > take

Exits: > southwestsoutheast

Cloakroom

Michelin star > drop (+1)

Exits: > west

Foyer

washing-up gloves > drop

chef's hat > removedrop

Next goal: the platinum disc. You need the wood polish for this one.

can of wood polish > take

Exits: > north

Ballroom

stage > climb

On stage

can of wood polish > polish stage

The musicians (John, Ringo, George, and Paul) all drop their instruments (accordion, guitar, trumpet, and xylophone) and the roadie rushes out to help.

Over the next few turns, the roadie is here and the musicians slowly regain their instruments. Go grab the disc while they'll all busy with that.

can of wood polish > north

Backstage

platinum disc > take

Exits: > southdownsouth

Ballroom

Uh-oh. While the band isn't playing, the crowd is immobile and you can't leave the ballroom.

You're going to have to make sure everyone gets their instruments back.

stage > climb

On stage

And it's worse than you thought. They're not necessarily taking the correct instruments back.

The first thing to do is watch and see who is doing what to the instruments. Whoever is squeezing needs the accordion. Whoever is blowing needs the trumpet. Whoever is strumming needs the guitar. Whoever is hitting with mallets needs the xylophone. And I can't tell you the names because they're randomized.

Make a note. Don't try to memorize it.

> waitwait

The second thing to do is re-polish the stage again, and grab the instruments before anyone else can. If someone does grab one, polish the stage a third and fourth time until you have them all!

You have them all? Good.

Now pay attention to the "Name fumbles around the stage." line, because that's who's currently in line to pick up an instrument. If you make a mistake, polish the stage and grab instruments again.

If the crowd starts cheering and dancing, you're good to go.

Exits: > downsoutheast

Cloakroom

> platinum discdrop (+1)

Exits: > west

Foyer

Note that you're taking the invitation last so that's the item you're holding.

> can of wood polishdrop

walking cane > take

cold hardboiled eggs > take

party invitation > take

party invitation > up

First floor landing.

teenage boy (crying on stairs) > talk (He lost his oWidget Femto.)

photographs (on wall) > look

Exits: > east

Long hallway

bathroom door (locked) > knock ("Paper!")

You are holding the invitation, yes?

bathroom door (locked) > knock

If you're holding the invitation, the person inside grabs it and uses it. Over the next several turns, the people in the queue enter the bathroom, do their business, and leave.

Each person only takes two turns, but there might be at least twenty people here, so let's go and come back later when the queue is shorter or gone.

Exits: > westnorth

Billiard room

billiards trophy > take (pool sharp stops you)

billard table > play

The cane is used as a cue, and the eggs as balls, but you lose. Leave the cane and eggs here.

Exits: > east

Library

bookcase > browse (A book falls off.)

geometry textbook > takereaddrop

You learn about lines and angles. Time for a rematch.

Exits: > west

Billard room

billard table > play

This time you win. The pool sharp leaves to sulk.

billiards trophy > take

Exits: > southwest

Home cinema

brochure > takereaddrop

Oscar > take (A robotic arm from the popcorn machine puts it back.)

popcorn machine > push button

bucket of popcorn > takeeat (Now a popcorn bucket.)

Head back to the bathroom door with the bucket.

Exits: > easteast

Long hallway

There's still a queue, but it's no longer long.

> wait (repeat until you can enter the bathroom)

bathroom door > enter

Bathroom

main in underwear (in bath) > talktalktalk (He wants clothes.)

gold toilet seat > take (no: bolted)

popcorn bucket > fill (It's now full of water.)

Exits: > westwestwest

Home cinema

popcorn machine > push button (It short-circuits.)

Oscar > take

Head back to the cloakroom:

Exits: > eastdowneast

Cloakroom

Oscar > drop (+1)

> billiards trophydrop (+1)

Exits: > west

Foyer

band T-shirt > take

pair of jeans > take

wrench > take

Exits: > upeast

Long hallway

bathroom door > enter

Bathroom

gold toilet seat > unbolt (Man won't let you.)

man in underwear (in bath) talk (He grabs the T-shirt and wears it.)

man in underwear and T-shirt (in bath) talk (He grabs the jeans but throws them out: "They're not even torn!")

pair of jeans > takewear

Head to the ballroom:

Exits: > westwestdownnorth

Ballroom

balloons > take

Now you need to go find the cat on your own. It can wander to anywhere on the ground floor, so I can't tell you exactly where it is.

(cat's location)

balloon > burst

The cat is now angry for around ten turns. It also probably leaves. Follow it until you're in the same room with it again.

angry cat > pet (It tears your jeans!)

Head back to bathroom from your current location.

Bathroom

pair of torn jeans > removedrop

The man wears the jeans and leaves.

> wrench

gold toilet seat > unbolt (You also find a widget.)

gold toilet seat > take

electronic widget (floating in toilet) > take (not with your bare hand!)

Head back to the cloakroom.

Exits: > westwestdowneast

Cloakroom

gold toilet seat > drop (+1; that's all five points)

Exits: > westnorth

Ballroom

balloons > take (yes, a second one)

Exits: > south

Foyer

> wrenchdrop

packet of seeds > take

packet of seeds > takewear

packet of seeds > upeast

Long hallway

bathroom door > enter

Bathroom

While wearing the gloves:

electronic widget (floating in toilet) > take (You now have an oWidget.)

Exits: > westwest

First floor landing

oWidget > drop (The boy thanks you and leaves.)

washing-up gloves > removedrop

Exits: > up

Second floor landing

> balloonburst (The drunk wakes and leaves.)

Exits: > north

Master bedroom

old man (in bed) > talk (The man begs you to end the curse and gives you an access pass for the roof garden.)

access pass > wear

Exits: > southup

Roof landing

Exits: > north (Your pass bleeps happily.)

Roof garden

> packet of seedsplant (A beanstalk grows up into the clouds!)

beanstalk > climb

Cloud

Note that you can only enter the palace when you have five points.

sky palace > enter

Cloud palace

Celebria > talk (She summons a Pandora's boombox for you and warns you to use it wisely.)

Pandora's' boombox > take

Exits: > outdownsouth

Exits: > downdowndownnorth

Ballroom

Pandora's boombox > play (The crowd and band turn to dust.)

Pandora's boombox > south

Foyer

Doorman and cat, if here, turn to dust.

Pandora's boombox (playing awful songs) > stop

front door key > take

Exits: > upupnorth

Master bedroom

old man > talk (He thanks you and asks you to leave.)

Exits: > southdowndown

Foyer

While holding the front door key:

front door > unlockopen

*** What a brilliant night ***


Extras

Characters

Mentioned:


Credits

The credits for this game is:

This game was made with gruescript.


Inventory

You have a carrying capacity limit of six items, including what you're wearing. I suggest dropping inventory in the foyer until you know what to do with it.

Ground level items
Upstairs items
Treasures

Drop all treasures in the cloakroom to gain points. You need at least one point before the doorman will let you go upstairs, and you need all five points before you can enter the sky palace.


Score

When the game begins, "Score 0/5" is displayed in the top right corner, but there is no SCORE button. You get one point for dropping each treasure in the cloakroom:


Thank You to my Patreon supporters

This walkthrough was funded via Patreon with


Support me on Ko-fi

Ko-Fi is a way to send me small one-time donations. Every little bit helps, and thank you!