Museum of Paranormal Phenomena is a Glulx interactive fiction game written with Inform 7 and is © 2024 by Olaf Nowacki. It was an entry in the Le Grand Guignol (English) division of Ectocomp 2024, placement to be determined. This is also an English translation of Museum der paranormalen Phenomene which was entered in the Le Grand Guignol (German) division of Ectocomp 2024.
In this slice-of-life tribute to Ghostbusters, you're visiting a museum where every room depicts a scene from the movie. But a few things seem out of place.
This solution is by David Welbourn, and is based on Release 1 of the game.
SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.
This is a very simple game about a museum dedicated to the movie Ghostbusters. All you have to do is find things out of place and put them where they belong.
Office at the University
Note that a green ghost named Slimer drifts in and out of rooms at random. You need not interact with him, so this walkthrough will ignore him.
> x Peter. x button.
> x male. x female.
> x fridge. open it. (can't)
> e.
Headquarters Office
> x desk. x Janine.
> x cigarette. take it.
> n.
Hotel Corridor
> x Ray. x rucksack.
> x trolley. x PKE. take it.
> turn on PKE. (can't)
> e.
Hallway in the Residential High-Rise
> x Louis. x box. take box.
> s.
Dana's Flat
> x Dana. x trap. take it.
> u.
High-rise Roof
> x skyline. x Gozer. x gate.
> x monsters. x telephone. take it.
> d. n. w. s. d.
Basement of the Headquarters
> x Winston. x unit.
> w.
Library Archive
> x Egon. x bookshelves.
> take deck. x deck.
> give meter to Egon. (+1)
> e.
Basement of the Headquarters
> give trap to Winston. (+1)
> u.
Headquarters Office
> give phone to Janine. (+1)
> w.
Office at the University
> give deck to Peter. (+1)
> push fridge east.
Headquarters Office
> push fridge north.
Hotel Corridor
> give cigarette to Ray. (+1)
> push fridge east.
Hallway in the Residential High-Rise
> push fridge south. (+1)
Dana's Flat
> x fridge. u.
High-rise Roof
> give box to Gozer. (+1)
Everything looks great. Who you gonna call?
*** The End ***
Thanks to Google Translate for helping me with the German version of the game.
Universitätsbüro
> x Peter. x Taster.
> x Student. x Studentin.
> x Schrank. oeffne Schrank. (Sie können nicht.)
> o.
Büro der Zentrale
> x Schreibtisch. x Janine.
> x Zigarette. nimm Zigarette.
> n.
Hotelflur
> x Ray. x Rucksack.
> x Wagen. x PKE. nimm es.
> schalten PKE. (Sie können nicht.)
> o.
Flur im Apartmenthochhaus
> x Louis. x Kasten. nimm Kasten.
> s.
Apartment von Dana
> x Dana. x Falle. nimm Falle.
> oben.
Hochhausdach
> x Skyline. x Gozer. x Tor.
> x Monstern. x Telefon. nimm es.
> r. n. w. s. r.
Keller der Zentrale
> x Winston. x Geraet.
> w.
Archiv der Bibliothek
> x Egon. x Regale.
> nimm Karten. x Karten.
> gib Egon Meter. (+1)
> o.
Keller der Zentrale
> gib Winston Falle. (+1)
> oben.
Büro der Zentrale
> gib Janine Telefon. (+1)
> w.
Universitätsbüro
> gib Peter Karten. (+1)
> schieben Schrank Osten.
Büro der Zentrale
> schieben Schrank Norden.
Hotelflur
> gib Ray Zigarette. (+1)
> schieben Schrank Osten.
Flur im Apartmenthochhaus
> schieben Schrank Sueden. (+1)
Apartment von Dana
> x Schrank. oben.
Hochhausdach
> gib Gozer Kasten. (+1)
Alles sieht toll aus. "Who you gonna call?"
*** Ende ***
This is a solo adventure, but several movie characters are represented, mostly with mannequins.
This is the response to CREDITS:
MoPP – Museum of Paranormal Phenomena
As an old (sic!) fan, you had to go to the little museum that revolves exclusively around one of your absolute favorite films. And while you're here, you might as well tidy up a bit, right?Thanks
My heartfelt thanks go to IkeC and Lionstooth for testing, feedbacking and proofreading a disgustingly unfinished and creepily buggy earlier version! The cover was created with the help of perchance.org/ai-photo-generator.The game was written in October 2024 by Olaf Nowacki for EctoComp 2024. Feedback and transcripts are very welcome and can be sent to
email redacted!
This is the response to SCORE:
You have so far scored your-score out of a possible 7, in several turns.
Points are awarded as follows:
This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!
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