Key & Compass presents:
Missing Grandpa: Lost in Time
by Becky Kinkead

Missing Grandpa: Lost in Time is a Z-machine interactive fiction game written with Inform 7 and is © 2012 by Becky Kinkead.

In this severely under-implemented game, you play as someone looking for your Grandpa. Grandpa's been missing for three days. You have a suspicion where he's gone and you decided to check his notes in his attic which mention time travel and a hidden door.

This solution is by David Welbourn, and is based on Release 1 of the game.

SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.


Attic SecretPanel 1920'sAttic BrickPanel 2050'sAttic WhitePanel 1960'sAttic



> x me. i. (nothing)

I blindly start trying directions.

> e.

Secret Panel

> e.

1920's Attic

> x grandpa. ask grandpa about ANYTHING. tell grandpa about ANYTHING.

> s.

Brick Panel

> s.

2050's Attic

> x grandpa. e.

White Panel

> e.

1960's Attic

> x grandpa.

And that's it? That seems to be all there is in this "game".

> quit.

I dunno. Does this at least inspire anyone to do better or maybe expand on what's here? Because this game just isn't finished. Great title, though.



No credits, inventory, or score in this game. Sorry.

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