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Key & Compass presents:
The Lone Star Menáçe
by Ricardo Signes

The Lone Star Menáçe is a Z-machine interactive fiction game written with Inform 6 and is © 2003 by Ricardo Signes. It was a participant in the Speed-IF—Late! event.

In this game, you play as a handsome clownfish wearing a Man Suit, high above L'Austin in a hot air balloon. You're on an espionage mission. Your objectives are: survive freefall, locate the embassy, obtain evidence of Franco-Texan plans, and escape alive.

This solution is by David Welbourn, and is based on Release 1 of the game.


Map

In aHot AirBalloon Plummet-ing VacantLot The City Alley Northof the Embassy TheEmbassy EmbassyBallroom BehindtheEmbassy EmbassyRoof SmallRearOffice Alley Southof the Embassy wave thenenter cab jump open chute climb barnacles n s climb barnacles enterskylight (any directionbut south)

Walkthrough

High Above L'Austin in a Hot Air Balloon

> x me. i. x manual. x leaflet.

You can look up topics in the manual, but it's difficult to guess which topics it knows about. Let's pretend to have played the game before to know what situations are coming up, or say we're reading-the-author's-mind in advance here:

> consult manual about parachute. consult manual about L'Austin.

> consult manual about dance. g. g. g. g. g. (Note the dance variations.)

Okay, let's get this mission started:

> d. jump.

Plummeting

> open parachute.

Vacant Lot

Unfortunately, you can't easily refer to the massive wall except as "it".

> x it.

> e. (or any other direction but south)

The City

It's rather impossible to guess that you need to wave here, unless you've consulted the manual about L'Austin, which suggests it, sorta.

> wave. x cab. enter cab.

The Embassy

> e. (It's guarded.)

> x barnacles. climb barnacles. (The guards would see you!)

> ne.

Alley North of the Embassy

Now, you could just continue southeast to behind the embassy and enter via a window, but this route is a bit more interesting:

> climb barnacles.

Embassy Roof

> x skylight. break skylight. enter skylight.

Embassy Ballroom

> x glass. open door. se.

Small Rear Office

> search cabinet. (Find a folder.)

> x folder. open folder.

> open window. e.

Guards rush you into the ballroom.

Embassy Ballroom

Howard challenges you to a dance duel. The duel begins immediately.

> x Howard. dance. (You'll need to try something else.)

You need to make four different dance moves without repeating any to win the duel. Any four of the following actions will do:

Howard collapses and the guards flee. Now make your escape:

> open door. (if necessary)

> se.

Small Rear Office

> open window. (if necessary)

> e.

*** You have won ***


Extras

Characters


Endings


Inventory


Thank You to my Patreon supporters

This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!

I create larger walkthroughs too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.