The Locked Room is a Z-machine interactive fiction game written with Inform 6 and is © 2023 by Chris Schneider.
In this simple underimplemented one-room escape game based on a handful of jokes, you must find a way to eat, drink, and escape from a locked room.
This solution is by David Welbourn, and is based on Release 2 of the game.
SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.
Locked Room
> about.
> x door. open it. (locked)
> x window. (nailed shut)
> x bed. x spring. take it.
> x calendar. x date. take it.
> x piano. x key. take it.
Treat items as their homophones:
> drink spring. (+25)
> eat date. (+25)
> unlock door with key. open door. (+25)
> s. (+25)
*** You have won ***
Shame you can't eat any of the Sundays (sundaes) from the calendar, or stuffing from the bed. Do I earn any brownie points?
This is the response to ABOUT:
This game was inspired by a riddle my team at my company had to solve during a team building exercise back in 1997.
Be sure to check out my other adventures at http://www.shift838.com
This is the response to SCORE:
You have so far scored your-score out of a possible 100, in some turns.
Points are awarded as follows:
This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!
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