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Key & Compass presents:
The Locked Room
by Chris Schneider

The Locked Room is a Z-machine interactive fiction game written with Inform 6 and is © 2023 by Chris Schneider.

In this simple underimplemented one-room escape game based on a handful of jokes, you must find a way to eat, drink, and escape from a locked room.

This solution is by David Welbourn, and is based on Release 2 of the game.

SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.


Walkthrough

LockedRoom (win!)

Locked Room

> about.

> x door. open it. (locked)

> x window. (nailed shut)

> x bed. x spring. take it.

> x calendar. x date. take it.

> x piano. x key. take it.

Treat items as their homophones:

> drink spring. (+25)

> eat date. (+25)

> unlock door with key. open door. (+25)

> s. (+25)

*** You have won ***

Shame you can't eat any of the Sundays (sundaes) from the calendar, or stuffing from the bed. Do I earn any brownie points?


Extras

Credits

This is the response to ABOUT:

This game was inspired by a riddle my team at my company had to solve during a team building exercise back in 1997.

Be sure to check out my other adventures at http://www.shift838.com


Inventory


Score

This is the response to SCORE:

You have so far scored your-score out of a possible 100, in some turns.

Points are awarded as follows:


Thank You to my Patreon supporters

This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!

I create larger walkthroughs too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.


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