Locked Door II: Fair Trade is a Z-machine interactive fiction game written with Inform 7 and is © 2022 by Cody Gaisser. It's the second of eleven games in the Locked Door series where each game is an augmentation of the previous game in the series.
In this trivial and minimalistic game, you need to unlock a locked door. Introducing Bob, an apple, and a glass case.
This solution is by David Welbourn, and is based on Release 1 of the game.
SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.
White Room
> x Bob. x iron key.
> x table. x apple. take it.
> x door. open it. (locked)
> ask Bob for key. (He is unfriendly.)
> give apple to Bob. (He is now friendly.)
> ask Bob for key. (+1. It's yours.)
> unlock door with key. n.
Gray Room
> x case. x trophy.
> open case. take trophy. (+1)
*** The End ***
The response to SCORE is:
You have so far scored N out of a possible 2, in T turns.
Points are awarded as follows:
This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!
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