In this rather colourless and linear game, you play as some guy escaping from some complex. The obstacles on your route to freedom are a guard, a fence, a forest, an underground tunnel system, and a river. (Caution: One puzzle is rather tacky and crude.)
This solution is by David Welbourn, and is based on Release 3 of the game.
> x door. x bed. x table. x stool. look under bed.
> take stool. open door. s.
> w.(Don't want to go there.)
Top of Stairs
> x guard. x staircase. d.(Guard blocks you.)
> throw stool at guard.(+5)
> x guard. search guard.(+5)
> take knife. x knife.
> n.(bad feeling)
> e. s.
> x wood. search it.(+5)
> take axe. x it. n. e.
More Front Yard
> x bushes. s.
> x shirt. take it.
> x table. look under table. push switch.(+5. Pool empties.)
> x pool. d.
> take cutter. x it.
> u. n. ne.
Bushes Near the Fence
> x wire. cut wire with metal cutter.(+5)
Going north or south on this road won't help you; they're too long. You also don't want to go northwest to the gate.
> read sign("TOWN")x stick. take it. e.
Edge of Forest
> x man. x staff. x stump. talk to man.
> ask man about staff. ask man about forest.(You'll get lost.)
> give shirt to man.(+5)
> look. x shirt.("sense")
Using the clue from the old shirt:
> s. e. n. s. e.(+10)
Other Side of Forest
> x farmhouses. e.
> x boulder. push boulder.(can't). climb boulder.(too slippery)
> w. n.
> x grass. x flowers. x clouds. x cow.
> ride cow.(+5. Find a black orb.)
> take orb. x it. s. e.
> throw orb at boulder.(+5. Hole revealed.)
> x hole. d.
Good ol' crystals in the walls let us see down here.
> s. se. s.
> x wall. x hole.
> put stick in hole.(Doesn't fit.)
> carve stick with knife.(+5)
> x rod. put rod in hole. take rod.
> n. nw. sw.
> x statue. x breasts. push breasts.(You hear grinding.)
Quickly! Head back to the Stone Wall:
> ne. se. s.
The game will not allow you to go south while the wall is moving. It's too dangerous; you could be crushed.
Also, if you put the rod in the hole first, then push the statue's breasts, nothing will happen. Isn't this the tackiest puzzle ever? Foreplay first, then put your rod in the hole.
> put rod in hole.(The wall stops closing.)
> s. s. w.
> x tree. climb tree. cut tree with axe.(+5)
> x tree. get on tree.(+30)
The tree and river take you to a totally normal looking town. You escaped.
A guard blocks your exit down the stairs.
An old man with a wooden staff is at the edge of the forest. Could be a wizard or hermit or just a beggar. Hard to say.
A cow is at the green pastures.
More guards are implied to be north of the entrance hall and north of the front yard.
You have an inventory limit of 5 items.
a small stool. It's in Your Room. At the Top of Stairs, throw it at the guard below to knock him out.
a pocket knife. Find it by searching the unconscious guard in the Entrance Hall. Carve the stick with it to make a smooth rod.
a rusty axe. Find it by searching the wood in the Wooden Shed. At Trees, cut the tree with the axe.
a white shirt. It's on the table by the Swimming Pool. Give it to the old man at the Edge of Forest.
a metal cutter. It's at Pool Bottom. At Bushes Near the Fence, cut the wire fence with the cutter.
a wooden stick; later, a smooth rod. It's at Wide Rock. Carve the stick with the knife to make the rod. While the wall at Stone Wall is moving, put the rod in the hole to stop it closing.
an old smelly shirt. It's at Edge of Forest after giving the white shirt to the old man there. Examine it to note the "sense" clue. You don't need the shirt itself, although you can wear it if you want to.
a round black orb. It's at Green Pastures after you ride the cow. It's a bomb. At Rocky Outcrop, throw it at the boulder to reveal a hole underground.
You have scored your-score points out of 100.
5 points for throwing the stool at the guard. (Total: 5)
5 points for finding the pocket knife. (Total: 10)
5 points for finding the rusty axe. (Total: 15)
5 points for draining the swimming pool. (Total: 20)
5 points for cutting a hole in the wire fence. (Total: 25)
5 points for giving the white shirt to the old man. (Total: 30)
10 points for reaching the other side of the forest. (Total: 40)
5 points for finding the round black orb. (Total: 45)
5 points for throwing the orb at the boulder. (Total: 50)
5 points for carving the stick with the knife. (Total: 55)
10 points for reaching Brick Corridor. (Total: 65)
5 points for cutting the tree with the axe. (Total: 70)
30 points for using the fallen tree as a getaway craft. (Total: 100)