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Key & Compass presents:
The Landing
by N. K. Guy

The Landing is a TADS 2 interactive fiction story and is © 1998 by N. K. Guy. It was a participant in the ChickenComp event. Note that Release 1 seems to be missing the graphics and music; please play Release 1.2.

In this one-room puzzleless story set in Hussar, Alberta, Canada, you play as a farmer. On the way home, you noticed one of your hens some distance from the farm just pecking at the road. You're about to pick her up when you're distracted by a glint in the sky.

This solution is by David Welbourn, and is based on Release 1.2 of the story.


Walkthrough

The sideof theroad

The side of the road

You're unwilling to re-enter the truck without the chicken, and you're unwilling to leave without the truck. You can't take the chicken, and you have no tools to assist you.

No, you're here just to witness a joke, and it really doesn't matter what you do as long you keep playing.

> x hen. x glint. x oval. x truck.

> take hen. xyzzy.

The saucer halts above you.

> x saucer. x black opening. x blob. x stalk.

There's now two blobs on floating discs.

> x organs. z. (The space aliens laugh at the chicken.)

The punchline here is a reference to another game called Space Aliens Laughed at My Cardigan! In response, the chicken crosses the road.

THE END

> notes

The notes are different in the two releases of the game.

The release 1.2 notes mentions a new NOSTALGIA command. Replay the game and type NOSTALGIA once to enter Nostalgia mode 1 (green monospaced text on black), and again for Nostalgia mode 2 (gray monospaced text on blue).


Extras

Characters

Mentioned:


Multimedia

Multimedia is only available in Release 1.2.

Normal mode:

Nostalgia mode 1 (green on black):

Nostalgia mode 2 (gray on blue):


Thank You to my Patreon supporters

This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!

I create larger walkthroughs too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.