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Key & Compass presents:
The Lake
by John Cater

The Lake is a Z-machine interactive fiction game written with Inform 6 and is © 1999 by John Cater. It was a participant in the Speed-IF 5.5 event.

In this one-room game, you play as a stressed museum employee taking a break. You're hoping some time at the lake reading and relaxing will help.

This solution is by David Welbourn, and is based on Release 1 of the game.


Walkthrough

By thelake

By the lake

Note: you must pee on the meteor twice to get the full score.

> i. x book. read book. pee on book.

> z. (Repeat waiting until there's a loud crash.)

> look. x meteor. take meteor. (It's red hot.)

> pee on meteor. x meteor. (It's brown.)

> pee on meteor. x meteor. (It's blue.)

> take meteor. (+10)

*** You have won ***


Extras

Characters

Mentioned:


Inventory


Score

In that game you scored your-score out of a possible 10, in some turns, earning you the rank of ranking.

Rankings:


Thank You to my Patreon supporters

This walkthrough is provided free of charge since I wrote this walkthrough prior to January 2015 when I began my Patreon account, and also because the work it's based on has less than fifteen locations (so I wouldn't have charged for it anyway). I've since reformatted this walkthrough to use my currently preferred style. I hope you enjoy it!

I'm still creating new walkthroughs! Larger ones too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.