In this Australian game, you play as Kenny Koala. Bushfire season is approaching, and this year, it's your turn to be the bushfire warden. Complete all the tasks on your list, and ensure that everyone has their bushfire survival plans in place.
This solution is by David Welbourn, and is based on Release 1 of the game.
SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.
Note: The clump of murnong is randomly placed somewhere in the bush.
Walkthrough
Inside Your House
> look. x me. i.
> x note. read it. drop it. get it.
> x house. x door. x cupboard. open it.(empty)
> open door. n.
Outside Your House
> read sign.("Bushfire Warden")
> listen. climb tree.
Tree Above Your House
> take leaves. x them.
> x bees. x nest.(has honey)
> d. s.
Inside Your House
> put leaves in cupboard.(+20)
> n. n.
Edge of Forest
> x snake.(venomous!)
> s. w.
Western Trail
> x Eddie. talk to Eddie.(He needs ants or termites.)
> w. d.
Wally Wombat's Burrow
> x Wally. talk to Wally.(He needs a large tree root or tuber.)
> x jar. take it.
> u. n.
In the Bush (south side)
> x Kylie. talk to Kylie.(She wants a joke.)
> x tree. w.
Circle clockwise around the bush, looking for murnong, which is randomly placed. When you find the murnong, do the following:
> x murnong. dig murnong.
> x yams. take yams.
In the Bush (southwest corner)
> x waratah. n.
In the Bush (west side)
> x wattle. n.
In the Bush (northwest corner)
> x banksia. e.
In the Bush (north side)
> x lorikeets. x bottlebrush. e.
In the Bush (northeast corner)
> x grevillea. s.
In the Bush (east side)
> x tree. x spike. s.
In the Bush (southeast corner)
> x paperbark. w. n.
In the Bush (center)
> x mound. x termites.(hiding)
> hit mound.(You need a hard tool.)
> s. s. s.
Wally Wombat's Burrow
> give yams to Wally.(+20)
> n. e. e. e. e.
Eastern Trail (east end)
> x cave. n.
Inside Kelly Kangaroo's House
> x Kelly. talk to her.(Joey's missing.)
> s. w. s.
Creek
> x Pete. talk to Pete.
> ask Pete for joke. g. g. g.(Repeat until he runs out of jokes.)
> x creek. x rock. take it.
> n.(No, the rock is too heavy to get uphill while carrying other stuff.)
> drop all but rock. n.
Eastern Trail (west end)
> drop rock. s.
Creek
> take all. n.
Eastern Trail (west end)
> take rock. w. w. w.
End of Western Trail
Because you've talked to Kelly, you should see Joey soon, either here or elsewhere in the bush. Ignore him for now; you'll need to chase him down soon enough.
> n.
In the Bush (south side)
> tell joke to Kylie. g.(She laughs and now owes you a favour.)
> tell Kylie about snake.(She flies off and brings it back, dead.)
> x snake. take it.(no)
> n.
In the Bush (center)
> hit mound with rock.(termites are loose!)
> put termites in jar.(no: need something sticky)
> drop rock.
Okay, time to chase Joey. You don't have to set a trap for him, just find him and follow him until he hops in place instead of jumping to an adjacent location. Or you might be lucky if hops into your location. Since his movements are randomized, I can't predict this exactly.
When Joey is in your location, just take him:
> take Joey.
This walkthrough will assume you caught Joey in the center of the bush, by the termite mound. Go there first, if necessary, and I'll direct you back to Kelly from there:
> s. s. e. e. e. e. n.
Inside Kelly Kangaroo's House
> give Joey to Kelly.(+20)
> s. w. w. u.
Tree Above Your House
> take honey.(using jar. The bees don't interfere.)
> d. w. w. n. n.
In the Bush (center)
> take termites.(using the honey and jar)
> s. s. e.
Western Trail
> give jar to Eddie.(+20)
> e. n. n.
Outside Ollie Owl's House
> x tree. x burrs. u.
Inside Ollie Owl's House
> x Ollie. x shelves. x books.
> x records. x closet.(closed)
> talk to Ollie.(He lost his closet key in the dark forest and doesn't want the bunyip to catch him. He gives you a flashlight to help you.)
> x flashlight.
> d. n.
Darkness / Dark Forest (south)
> turn on flashlight.
> x Larry. talk to Larry. g.(Key might be in the litter north of here.)
> n.
Dark Forest (north)
> x trees. x litter. search litter.(nothing)
You need another tool.
> s. s. u.
Inside Ollie Owl's House
> talk to Ollie.(He gives you his glasses.)
> x glasses. wear glasses.
> d. n. n.
Dark Forest (north)
> x key. take it.
> s. s. u.
Inside Ollie Owl's House
> give key to Ollie.(He asks you to unlock the closet for him.)
> unlock closet with key. open closet.(+20)
The game congratulates you on completing the last task.
*** You have won ***
Extras
Characters
Named characters:
Kenny Koala is the player-character. You live in the hollow trunk of an old gum tree. As the current bushfire warden, you need to complete all the tasks on your note to make sure that everyone is prepared for a possible bushfire.
Wally Wombat is in his burrow. He needs a large tree root or tuber.
Ollie Owl is in his house. He needs you to find his lost closet key in the dark forest, then open his closet for him.
Kelly Kangaroo is in her house. She needs you to return her son, Joey.
Joey is jumping around in the bush.
Eddie Echidna is on the western trail. He needs a supply of ants or termites.
Kylie Kookaburra is perched on a dead tree in the bush. She's sad and needs to hear some jokes.
Pete Platypus is at the creek. Ask him for a joke. He has lots!
Larry Lyrebird is in the dark forest. He saw something shiny that might be Ollie's key.
Unnamed characters:
Bees have a nest in the tree above your house.
Termites are hiding underneath the termite mound in the center of the bush.
Rainbow lorikeets, which are parrots, fight each other for bottlebrush nectar.
A brown snake, which is extremely venomous, blocks your way at the edge of the forest.
Insects fly at the top of the grass tree.
Also, there are random cameo sightings or sounds of many animals, including (but likely not limited to) cockatoos, a currawong, an eagle, a frog, a goanna, a kookaburra, a lizard, a magpie, two types of skink, a tadpole, and a wallaby.
Mentioned:
The bunyip is a dangerous creature in the dark forest.
Ants would be acceptable for Wally, but you don't find any.
Dave Dingo, Emily Emu, Percy Python, and Terry Taipan are each mentioned in one of Pete's jokes.
Credits
This is the response to CREDITS:
Concept by Brandon Hansen.
Game design and coding by Garry Francis.
Play testing by Amanda Walker, Andrew Schultz, Dee Cooke, Nils Fagerburg and Tristin Grizel Dean.
Inventory
a note. You're carrying it.
Read it. It lists the tasks you need to do.
some gum leaves. They're in the tree above your house.
Put the leaves into your cupboard inside your house.
a clay jar. It's in Wally Wombat's Burrow.
Fill the jar with honey and termites (in that order), then give the jar to Eddie Echidna on the western trail.
a heavy rock. Find it by examining the creek.
You need both hands free to take the rock from the creek to the eastern trail because it's uphill. Drop everything else first. Drop the rock on the eastern trail, return to the creek and pick up your stuff, then get the rock again.
Carry the rock to the center of "In the Bush" and hit the termite mound with the rock. This reveals the actual termites and you can discard the rock.
some honey. It's in the bees' nest in the tree above your house.
If you have the jar, you can take the honey, automatically putting it into the jar.
hundreds of termites. They're hiding underneath the termite mound in the center of "In the Bush".
First hit the mound with the heavy rock to reveal the termites. If you have a jar filled with honey, you can take the termites; the termites stick to the honey.
On the weatern trail, give the jar of termites to Eddie Echidna.
a flashlight. Ollie Owl gives it to you when you first talk to him.
Turn it on and carry it into the dark forest so you can see there.
a glasses. Ollie Owl gives them to you when, after visiting the northern part of the dark forest, you talk to him again.
Wear the glasses then return to the northern part of the dark forest to find the key.
a key. It's in the northern part of the dark forest, but to find it, you must be wearing the glasses and carrying the lit flashlight.
Back in Ollie's house, try to give the key to Ollie. Instead of taking the key, he asks you to use it for him. Unlock Ollie's closet with the key, then open it. There's nothing inside the closet, but opening it completes another task on your list.
Joey. After you've talked to his mother, Kelly Kangaroo, you find Joey jumping around in the bush.
Chase Joey until he's just jumping up and down instead of jumping from one part of the bush to another. Take him and return to the kangaroos' house and give Joey to Kelly.
some native yams. Find them by digging the murnong which is in a random location of "In the Bush".
Give the yams to Wally Wombat in his burrow.
Score
This is the response to SCORE:
You have so far scored your-score out of a possible 100, in several turns, earning you the rank of your-rank.