Jet-Blue was written in Inform, and is © 2004 by Paul T. Johnson.
This solution is by David Welbourn, and is based on Release 3 of the game.
Related link: Jet-Blue's homepage.
At 04:35 hours today Tuesday 4th March, Mission control lost radio contact with Jet-Blue. Shortly thereafter at 04:36, the computer link between Jet-Blue and mission control failed. At 4:40 Long range radar scans showed the space craft enter Yaanek's atmosphere in an uncontrolled descent. No further contact has been made with Jet-Blue's crew, and early assessment indicates that the spacecraft may have broken up in an uncontrolled re-entry.
NASA Flight control officer.
[wrapped in the dragon's wing]
>listen. x wing. wake.
|wrapped in the|
The sunlight is
|→ →||→||→ →||→||→ →||→||→ →||→→||→ → → →|
>x smoke. smell. listen. x suns. x forest. x leaf.
>i. x watch. x suit.
>l. x insects. x flowers. x trees. w.
>x rock. take it. x thorns. w.
>x body. search it. x note. take it.
>x tomb. x inscription. open doors. w.
>x ship. x ski. x wings. x hatch. x button. x smoke. x glass.
>push button. climb ship. touch it. throw rock at button. take rock. n.
>x body. search it. take id. x it. x panel. n.
>x glass. x lights. x seats. x belts. x panel. x keyboard. x joystick.
>push alpha. x computer. ask computer about ship.
>ask computer about chip. ask computer about dian. ask computer about mission.
>s. s. e. e.
>x robot. x gun. x body. search it. take chip. x it.
>w. w. n. n.
>x circuit. put chip in circuit. x keyboard.
>push bravo. push charlie. push delta.
>x id. say 25158 to computer. s.
And everything changes...
(If you're in a rush, just go directly south to Central Park, then all the way west to robot quarters instead of exploring the ship.)
>save. x panel. x button. x watch. n.
>x dian. ask dian about dian. ask dian about ship. ask dian about robot.
>ask dian about tippit. ask dian about disease. ask dian about planet.
>x planet. s. s.
>x sign. x tv. x keypad. push alpha. g. push bravo. g. g.
>x table. x flowers. take flowers. touch flowers. smell flowers. x couch. nw.
Dr. Tippit seems upset. He won't let you into his quarters.
>nw. open hatch. se.
You can't enter Dian's quarters either.
There's nothing important to do in the kitchen, but you might be amused by it.
>smell. x table. x chair. x computer. x keypad.
>push alpha. push bravo. push charlie.
>ask computer about menu. ask computer about chips. w. se.
You can't use the bathroom either, but after reading the instructions, would you really want to?
>x sign. se. open hatch. nw. s.
[North end of cryo hold]
>x chambers. x people. x panel. s.
[Centre of cryo hold]
The chambers here are just like the chambers in the north end. And there's more chambers that are just the same in the west and east ends of the hold. The shoe is the only unusual object in the hold.
>x shoe. take it. touch it. smell it. s.
You can't get past the laser. Yet.
>x laser. touch it. s. n. n. n. sw.
Note: The command "examine computer" won't work. The term "unit" only refers to the wall unit but not the air conditioning unit.
>x desk. x display. x air. x unit. open it. x mirror.
>x poster. x picture. take picture. ne. w.
[East end of engineering deck]
All the engineering deck locations are the same.
>x porthole. x eye. w. w. w.
Your motivation here seems to be wanting to turn off the lasers blocking passage south from the cryo hold.
>x robot. touch it. x cables. x computer.
>x panel. push four. push three. x robot.
>e. e. e. e.
[The Bolshoi theatre stage]
>x psyche. x robot. x stage. x spotlights. x tv. x pit. listen.
>ask girl about robot. ask girl about addisons. ask girl about ship.
>ask girl about Dian. ask girl about doctor. ask girl about Paul.
>show picture to girl. x watch. kiss girl. ask girl about Ulalume. yes.
This section is timed. If you don't escape, you'll die with the ship.
>x panel. open it. take board. d.
>open panel. take burned board. put good board in panel. save.
You have a choice. If you let Dian stay, the game will end when you push the button. You and Dian will both die, of course, if you let her stay.
>close hatch. x display. sit in seat. push button.
DON'T BE FOOLED BY THE DEJA VU. THE GAME HAS NOT RESTARTED.
[wrapped in the dragon's wing]
>w. w. x doors. (aha! They're open now!)
[stone entrance to a sepulchre]
>x cables. x lights. s.
>x boulder. x mirror. remove suit. x mirror. wear suit.
>x door. x lock.
It's a nice puzzle in theory, but the code is as weak as codes get. But to elaborate, if the code is "IT" but "I" is 9 and "T" is 20, then the real lock code is 920.
>set lock to 920. s.
Exploring the twelve numbered rooms reveals that they're all mostly empty, but all have the same red and blue buttons. The major exception is room "six".
>x red button. x blue button.
>se. se. se. sw. sw. sw.
Pushing a red button in any room disables all the other red button, and likewise with the blue buttons. Pushing the green button resets them all, as it says, so you can try again if you make a mistake.
>x green button. x inscription. x door.
The "other face" is your watch. H means Hours. M means Minutes. Get it?
>x watch. ne. ne. ne. nw.
>push red button. nw. nw. sw. sw. sw. se.
>push blue button. se. se. n.
[an underground cavern]
>x cryo. x readout. x panel.
>open cryo. x body. search it. take stick. x it. put it in slot.
Note the secret prize command. Restore the game to the first save position, go to the appropriate location and use it. Try not to take the prize information revealed too seriously.