Key & Compass presents:
Into That Good Night
by Iain Merrick

Into That Good Night is a TADS 2 interactive fiction game and is © 2001 by Iain Merrick. It was a participant in the Douglas N. Adams Tribute Speed-IF event.

In this game dedicated to the memory of Douglas Adams, you play as a holistic detective who believes in the fundamental interconnectedness of all things. Your client, Mrs Antrobus, has hired you to find her husband. Amusingly, you find him in a waiting room in the afterlife.

This solution is by David Welbourn.


Corridor WaitingRoom Anteroom ending#3 ending#1 ending#2 give ticket to clerk


> x me. i. x coat. x hat. x cigarettes.

> search coat. x phone. x anchovy. x ticket.

> turn on phone. eat anchovy. x door. n.

Waiting Room

> x clerk. talk to clerk. x Antrobus. talk to Antrobus.

You suddenly spot Whaley, to whom you owe money, and retreat.


> remove hat. n.

Waiting Room

> x Whaley. talk to Antrobus.

Your phone starts ringing. Again, you retreat.


> answer phone. n.

Waiting Room

> talk to Antrobus. z.

> save. (because you might want to replay the game from this point)

> give ticket to clerk. (oh, let her wait a bit first)

> 1or2or3or4.

> 1or2or3or4.

She sends you through to...


> woreorn.

You have a choice of endings:

> w

*** You were right all along ***

> undo

> e

*** You have caused a lot of trouble ***

> undo

> n

*** You went to complain to the management ***

> notes





Thank You to my Patreon supporters

This walkthrough is provided free of charge since I wrote this walkthrough prior to January 2015 when I began my Patreon account, and also because the work it's based on has less than fifteen locations (so I wouldn't have charged for it anyway). I've since reformatted this walkthrough to use my currently preferred style. I hope you enjoy it!

I'm still creating new walkthroughs! Larger ones too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.