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Key & Compass presents:
Inspiration!
by Jacob Polar

Inspiration! is a Z-machine interactive fiction game written with Inform 7 and is © 2011 by Jacob Polar.

In this small slice-of-life game, you are a new homeowner trying to write an interactive fiction game, but you lack inspiration. Walk around your barely-furnished new home and search for inspiration. When you're ready, return to your office to write your game.

This solution is by David Welbourn, and is based on Releases 1 and 2 of the game. The two releases are very similar, in my humble opinion.

SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.


Map

FrontLawn Office Corridor Bedroom Kitchen Bathroom

Walkthrough

You're trying to write a new interactive fiction game, but you need inspiration. You've decided to walk around, then return to your office when you're ready.

>> SPACESPACESPACE

Office

> x me. i. x window. (locked)

> x clock. x desk. x laptop.

In Release 2 only:

> turn on laptop. x notepad. x pencil.

Continuing:

> e. (+5)

Corridor

> x rug. x photo. (+5)

> e.

Bedroom

Don't kill the fly just yet, please. And don't examine the phone; you'll lose points!

> x fly. x bed. x table.

> x bookshelf. read Africa. g. g. g.

> read Pieces. g. g. g.

> s.

Bathroom

> x mirror. x smudge.

> x sink. x soap.

> x shower. x holder. x roll. take it.

> x toilet. sit on toilet.

This only works if you have the toilet paper roll, and I found it difficult to guess-the-verb; CLEAN, RUB, and WIPE didn't work:

> take smudgeorremove smudge. (+5)

> n.

Bedroom

Now that you have some toilet paper, you can deal with the fly better:

> kill fly. take fly. (+10)

> w. s.

Kitchen

> x counter. x stove. x table.

> x fridge. open fridge. (+5)

> look in fridge.

> x lemon. eat it. (no)

> x potato. eat it. (no)

> x milk. drink it. (+5)

> x bottle. close fridge.

> n. n.

Front Lawn

> x tree. x chair.

> sit on chair. (+5)

> stand. (Make sure you're off the chair before listening.)

> listen. listen. listen.

> s.

Corridor

> w.

In Release 2, you're asked if you're sure:

>> yes

Your game is fantastic, and it's praised by everyone, including newspapers!

*** The End ***

There is no AMUSING text, but if there were, I'm sure it would suggest trying to TAKE every scenery object in the game.


Extras

Characters

Mentioned:


Credits

There are no true credits, but this is the response to ABOUT in Release 2:

This is version 2 of 'Inspiration!' which makes some minor fixes, medium fixes, and major fixes. It also expands the world slightly; adding more objects and making the already existing ones more complete. I did consider adding a highly explosive garden gnome too, but that's for a later project. Below is the original 'about'.

This game was written in about one (1) day, twelve (12) hours. But some additional, minor corrections were made the next day. Apple trees aren't supposed to be portable, reassembled doesn't have a "-" and such. If you find any bugs (in this perfect game?!) please send an email to email redacted and tell me the commands needed to reproduce the problem. This email address by the way, can also be used to send feedback in general, comments, suggestions and just about anything. Now, get back to that game! =)


Endings

Every ending in this game ends with The End, but the details vary.

Note: There's a bug (in both versions) that prevents you from returning to the office with 35 points. Oops. Assume that your ending would have been very good indeed.


Inventory

There is no inventory limit, and while I encourage you to try to take absolutely everything you can just for the lulz, you only need to take the toilet paper roll, the fly, and the bottle of milk.


Score

This is the response to SCORE:

You have so far scored your-score out of a possible 40, in several turns.

Points are awarded as follows:

Points are deducted as follows:


Thank You to my Patreon supporters

This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!

I create larger walkthroughs too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.


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