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Key & Compass presents:
Hangman's Gulch
by Garry Francis

Hangman's Gulch is a Z-machine interactive fiction game written with Inform 6 (with PunyInform) and is © 2024 by Garry Francis.

In this western-style treasure hunt, you play as a grizzled old prospector who's down on his luck. Scavenge this abandoned town for treasures to fund your trip back home.

This solution is by David Welbourn, and is based on Release 1 of the game.

SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.


Map

LedgeinsideWell Midway upHanging Tree Rattle-snakeWells HangingTree SandyDesert LastChanceSaloon Street HardrockJail Steep'sTea Room Street GoldenWellHotel Doctor'sOffice Street LiveryStable Pasture Street LimpingHorseCorral Miner'sShack Street Field Cellar Range Top ofBoulder Mine-shaft Mine-shaft Mine-shaft Mine-shaft Mine-shaft Mine-shaft Mine-shaft Mine-shaft Mine-shaft Mine-shaft u d u d d u d u d u

Walkthrough

Hanging Tree

> x me. i. (nothing)

> x sign. read sign. ("Drop treasures here")

> x rope. climb tree.

Midway up Hanging Tree

> untie rope. (It falls below.)

> d.

Hanging Tree

Because you have a ten-item carrying capacity limit, leave the rope here until you need it.

> w.

Rattlesnake Wells

> x snake. d. (snake blocks you)

> xyzzy. (Cameo by Yosemite Sam!)

> e. e.

Sandy Desert

> x sand.

> w. s.

Street (north end)

> e. open jail door. (locked)

> w.

Last Chance Saloon

> x kettle. take it.

> read sign. (riddle)

> say mirror. (A mirror appears opposite the sign.)

> x mirror.

> say coffee. (A coffee appears.)

A prospector rushes in, takes the coffee, and leaves a gold nugget as payment.

> take nugget. x it.

> e. n.

Hanging Tree

> drop gold. (+10)

> s. s.

Street (middle-north)

> x hotel. x tea room.

> w.

Steep's Tea Room

> x stove. read sign.

> x chair. x jug. drop kettle.

> x man. talk to man.

> ask man about himself. ask man about tea.

> e. s.

Street (center of town)

> x rock. take it.

> w.

Doctor's Office

> x magazines. read them. (should burn them)

> x tweezers. x oil.

> take all.

> e. e.

Livery Stable

> x hay. x shovel. x bucket.

> take shovel. take bucket.

> w. n. e.

Golden Well Hotel

> x matches. take it.

> x safe. (rusty hinges)

> oil hinges. open safe.

> take jade. x it.

> w. w.

Steep's Tea Room

> drop matches, magazines

> drop can, tweezers.

> e. n. n.

Hanging Tree

> drop jade. (+10)

> take rope. tie rope to bucket.

> w.

Rattlesnake Wells

> throw rock at snake. (dead)

> x snake. take it.

> d.

Ledge inside Well

> x silver. take it.

> fill bucket with water.

> u. e.

Hanging Tree

> drop silver. (+10)

> e.

Sandy Desert

> dig (with shovel). look. take key. x key.

> w. s.

Street (north end)

> unlock door with key. drop key.

> open door. e.

Hardrock Jail

> x cup. take it.

> w. s. w.

Steep's Tea Room

> drop cup.

> put water in kettle.

> e. s. e.

Livery Stable

> take hay.

> w. s. e.

Limping Horse Corral

> take sugar. x sugar.

> w. w.

Pasture

> x cow. give hay to cow.

> milk cow. (using bucket)

> e. s. w.

Miner's Shack

The dog don't attack you because you're carrying the dead snake.

> x dog. x tea. x trapdoor.

> take tea.

> e. n. n. n. w.

Steep's Tea Room

> put milk in jug.

> drop leaves, bucket.

> make tea. (+30; the man leaves a big tip)

> look. take emerald.

> fill cup with tea. drink tea. (good!)

> drop kettle.

> take jug.

> e.

Street (center of town)

A shy and hungry kitten is now here.

> x kitten. pet kitten. (too shy!)

> drop jug.

The kitten laps up the milk, then brings a pack rat which drops something. They run off.

> look. take ruby. x it.

> n. n.

Hanging Tree

> drop emerald. (+10)

> drop ruby. (+10)

> s. s. w.

Steep's Tea Room

You should still have the matches and sugar.

> take oil. take chair. take tweezers.

> e. s. s. s. s.

Range

> x horse. (scared, something in her hoof)

> give sugar to horse.

> x hoof. remove thorn. (using tweezers. She drops something and heads for the corral.)

> look. x thorn. x turquoise.

> drop tweezers. take turquoise.

> n. e.

Field

> x boulder.

> drop chair. stand on chair.

> climb boulder.

Top of Boulder

> x map. read it. ("DOWN WEST WEST SOUTH SOUTH DIG")

> d. w. w.

Miner's Shack

> open trapdoor. d.

Cellar

> x lantern. take it. shake it. (empty)

> fill lantern with oil. drop can.

> light lantern. (using matches)

Follow the map directions:

> d. w. w. s. s.

Mineshaft (southwesternmost dead-end)

> dig. look. take diamonds.

> n. n. e. e. u. u.

Miner's Shack

> blow out lantern.

> e. n. n. n. n. n.

Hanging Tree

> drop diamonds. (+10)

> drop turquoise. (+10)

*** You have won ***

> amusing


Extras

Amusing

This is the response to AMUSING, after you've won the game:

Have you tried:


Characters

Cameos

Mentioned:


Credits

This is the response to ABOUT:

This game was originally known as 'Hangtown'. It was written in Turbo BASIC for IBM-compatible PCs by John H Doolittle circa 1989 and used in his 'Scientific Thinking in Psychology' classes when he was a professor of psychology at California State University, Sacramento.

It was ported to ZBasic by Eric Thornton and published by Critical Thinking Press as game 1 in the 'Hangtown' trilogy. This was released for the Apple II in 1989 and the Macintosh in 1992.

John continued to update the game until 1996 and released the Turbo BASIC source code in 2023. This was ported to Inform 6 by Garry Francis using the PunyInform library. It was then enhanced in collaboration with the original author to become 'Hangman's Gulch'.

Original concept by John H Doolittle.
Game design and coding by Garry Francis.
Play testing by Audrey Lee, Jade J Aincioa, John H Doolittle and Timur Ozturk.


Inventory

You have an inventory limit of ten (10) items.

☕ Tea things

Bring all the tea things to the tea room, then MAKE TEA to make tea.

💎 Treasures

Drop all these treasures at the Hanging Tree, as suggested by the sign there. Don't worry; no one will steal anything in this game.

🛠️ Other stuff

Score

This is the response to SCORE:

You have so far scored N out of a possible 100, in T turns.

Points are awarded as follows:


Thank You to my Patreon supporters

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