Grue is a Z-machine interactive fiction game written with Inform 7 and is © 2017 by Charles Mangin. It was an entry in IF Comp 2017 where it took 54th place.
In this tiny adventure, you play as a grue, lurking in your lair. It is pitch black. Your goal is simple: eat a tasty adventurer.
This solution is by David Welbourn, and is based on Release 5 of the game.
SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.
Notea:
Lair
> x me. i. open eyes. close eyes.
> listen. smell. xyzzy. out.
Darkness / cavern
> listen
> taste adventurer. (They leave.)
> follow adventurer
Darkness / tunnel
> listen
> touch adventurer. (They leave.)
> follow adventurer
Darkness / grotto
> listen
> smell adventurer. (They leave.)
> follow adventurer
Darkness / hollow
> listen
> listen to adventurer. (They fall into the pit.)
> follow adventurer
Darkness / pit
> listen
> lurk. eat adventurer. (+1. If lucky)
*** You are no longer hungry. Sated, you shuffle back to your lair to sleep. ***
Also:
As a grue, you have no inventory, but you do have these body parts:
The response to SCORE is:
In that game you scored your-score out of a possible 1, in some turns.
The point is awarded as follows:
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