Key & Compass presents:
Goodbye Doggy World
by Meri and Mark

Goodbye Doggy World is a Z-Machine interactive fiction game written with Inform 5 or 6 (I'm not sure which) and is © 1997 by Meri and Mark. (Actually, I have doubts about the year too. VERSION shows the serial number 970918, but analyzing the storyfile with babel shows a different serial number: 010806, suggesting a 2001 release. And the file was added to IF Archive in 2017. So I don't know what's going on there.)

In this incomplete game, you are visiting a spooky pet graveyard featuring wandering fog, a crypt, three tombstones, sn old oak tree, and a gate. Unfortunately, you can't really accomplish anything but explore as best you can.

This solution is by David Welbourn, and is based on Release 1 of the game.

SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.


north endof thegraveyard west sideof thegraveyard middleof thegraveyard east sideof thegraveyard south endof thegraveyard (to elsewhere)


CAUTION: This will be a very unsatisfying walkthrough, since I didn't figure out anything, really. I do believe the game is so unfinished that there isn't anything much to do except explore the graveyard.

south end of the graveyard

> x gate. open gate. (locked)

> n.

middle of the graveyard

> x fog. (drifts north)

> x bench. read carving. ("MS + MB")

> e.

east side of the graveyard

> x acorn. take it.

> x tree. x hole. x eyes.

> w. w.

west side of the graveyard

> x crypt. x door. x padlock. (doggy-head shape)

> e. n.

north end of the graveyard

> x tombstones. (depicts squirrel, horse, and doggy)

> take bone. x it. read inscription. ("Goodbye Doggy!")

> x path. x flowers.

And I'm stuck. The crypt, its door, and its padlock are not something you can unlock. The gate is also unable to be unlocked. You can't pick the flowers. Putting items into the tree's hole has no effect. You can't dig anywhere. There's just nothing more to do.

> quit





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