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Key & Compass presents:
Goodbye Cruel Squirrel
by Extra Mayonnaise

Goodbye Cruel Squirrel is a Z-machine interactive fiction game written with Inform 6 and is © 2017 by Extra Mayonnaise. It was an entry in IF Comp 2017 where it took 42nd place.

In this game, you play as a gray squirrel. Winter is coming and your gray tribe is starving. To save your tribe, you volunteer to bring a huge supply of acorns from the red squirrel tribe's hoard in the Finchsters' yard.

This solution is by David Welbourn, and is based on Release 1 of the game.


Map

Cast-IronStove u u in d d u d out d BlackberryBushes Toolshed SculptureGarden Sterzinskis'Yard BirdFeeder NorthSide ofStreet Under Car BlackberryEntrance Garage Finchsters'Yard Branch HighShelf DeadFlowerGarden CableTelevisionLine ShingledRoof

Walkthrough

Toolshed

Your tribe has gathered to hear The Great Gray speak. He wants a volunteer to bring food from the Great Oak hoarded by the red tribe.

> x me. x Great Gray. x tribe.

> volunteer. i. (Carrying nothing.)

> s.

Sterzinskis' Yard

> x oak. x post. x mound. x trail.

> climb post. (Can't; it's been greased.)

> climb oak. search mound.

> s.

North Side of Street

> x passing cars. x street.

> x westbound car. g. (Repeat until you see the Volkswagen.)

> s. (+50)

Under Car

> x accident.

> s.

Blackberry Entrance

Here we learn the cat wants a toy or morsel.

> x cat. x bushes.

> n. n. n. w.

A crow berates you before flying away.

Sculpture Garden

> x gnome. x birdbath. enter bath. (Can't.)

> climb gnome. enter bath. (+50)

> i. x poop. out. e.

Sterzinskis' Yard

> climb post. (+50)

Bird Feeder

> x Brock. talk to Brock. g.

> push Brock. (You follow him down.)

Sterzinskis' Yard

> kiss Brock. eat Brock.

Push Brock to the cat.

> push Brock s. g. g.

Blackberry Entrance

> take Brock. give Brock to cat. (+50)

> sw.

Blackberry Bushes

Alternate between southeast and southwest until you get through.

> se. sw. se. sw. se.

> sw. se. sw. se. sw. se.

Finchsters' Yard

> x oak.

> d. (A red squirrel chases you out; it's dark in there.)

> climb oak.

Branch

> x line. uorclimb line.

Cable Television Line

> sw.

Shingled Roof

> x pipe. d.

Darkness / Cast-Iron Stove

> listen. smell. z. (Your eyes adjust.)

> open door. out.

Garage

> x ladder. x shelf. x trampoline. x button.

> x automatic door. x sack. look in sack.

> climb ladder.

High Shelf

> x ball. push ball. (It's too heavy.)

> x twine. chew twine. (+50; the east door opens.)

Garage

> take sack. e.

Finchsters' Yard

> drop sack.

> sworse.

Dead Flower Garden

> x hose. x spigot. x hole. x plants.

> d. (Same red squirrel stops you.)

You can't pick up the hose itself, but you can...

> put hose in hole. turn on spigot. (+50)

> nworne.

Finchsters' Yard

> x tribe. x pile.

> whistle. (+50; the cat chases the red tribe away.)

> put acorns in sack. take sack.

Head back to your tribe:

> n. ne. nw. ne. nw. ne. n. n. n. n.

Toolshed

You have saved your tribe. You are named the next Great Gray.

*** You have won ***


Extras

Characters

Mentioned:


Endings


Inventory

Honorable mention:


Score

You have so far scored your-score out of a possible 400, in several turns.


Thank You to my Patreon supporters

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