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Key & Compass presents:
The Gallery of Henri Beauchamp
by Mike Vollmer

The Gallery of Henri Beauchamp is a Z-machine interactive fiction story written with Inform 7 and is © 2008 by Mike Vollmer.

In this very short story adapted from a "creepypasta", you might be anyone visiting a dingy bar in Paris. If you can prove you're a devotee of the artist Henri Beauchamp, you may able to see a very exclusive gallery show of his lost works.

This solution is by David Welbourn, and is based on Release 1 of the story.

SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction story. Please make an honest effort to play the story before reading this walkthrough.


Map

Lift Exhibit Parlor Lift Dingybar ne. yes (after3 turns)

Walkthrough

Dingy bar

> x me. i. (nothing)

> x bartender. x absinthe. x whiskey. x beer. x door.

> ask bartender for absinthe. (+1)

Although the game says the bartender gives you the glass and spoon, they're not in your inventory until you take them.

> take glass. take spoon.

CAUTION: Before drinking the absinthe, you must flip the spoon so the groove is face down, otherwise, drinking the absinthe will kill you.

> flip spoon. drink absinthe.

> x door.

> unlock door with spoon. (A green fairy inside the revealed elevator asks...)

"Going up?" > yes (+2)

Lift

> x fairy. ask fairy about elevator.

> ask fairy about Henri Beauchamp. (+3)

The elevator stops and the lift door opens.

> sw.

Parlor

Oddly, there's no way back to the lift from here.

> x poster. (+1)

> w.

Exhibit

> x paintings. SPACE

*** You have won ***


Extras

Amusing

This is the response to AMUSING after you've won the game:

Have you tried asking for whiskey or beer, or drinking the absinthe without flipping the spoon, or saying "NO" to the fairy?


Characters

Mentioned:


Credits

From the Credits submenu accessed via the ABOUT command:

The cover art was created by Dave Kleinschmidt and was released under Creative Commons. The game itself was created with Inform 7, and uses extensions by Emily Short and Eric Eve.


Endings


Inventory


Score

The response to SCORE is:

You have so far scored your-score out of a possible 7, in several turns.

Points are awarded as follows:


Thank You to my Patreon supporters

This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!

I create larger walkthroughs too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.


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