Folkar Station is a TADS 3 interactive fiction game and is © 2007 by Doug Jones. It was an entry in IntroComp 2007.
In this incomplete game, you play as a standard clone, revived from cryosleep to deal with three emergencies on the deserted station that's orbiting Mars. Your first task, and only task in this intro, is to repair a hull breach.
This solution is by David Welbourn.
Repository
> x me. i. x coveralls. ("ACA-001")
> out. x tank. x tanks. x machinery.
> x terminal. x card. read sign. x food. pull lever.
> ne.
Control Room
> x screen. x panels. todo.
> s.
Maintenance Area
> take wrench. x it.
> x cabinets. open cabinet. open left. open right. (Both locked)
> n. e. s. s. w.
ACA Living Quarters
> x door. open panel. sw.
Foreman's Room - ACA Beta Room 268
You can ignore the bed and closet.
> x desk. open drawer. take keycard. x it.
> nw. e. n. n. w. s.
Maintenance Room
> unlock left with card. unlock right with card.
> open left. x tanks. take tanks.
> open right. x torch. take torch.
> n. e. s. s. w.
ACA Living Quarters
> wear tanks. turn bolt.
You're pulled through and out. You lose the wrench, and there's now a hole in your oxygen tanks.
Outside Station
> x hole. bend edges. weld edges.
One emergency has been dealt with, but two remain.
*** YOU HAVE COMPLETED THE INTRODUCTION ***
This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!
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