The Fire Party Penguins Mustn't Go Out is a Glulx interactive fiction game written with Inform 7 and is © 2021 by Coolcoder360. It was an entry in the Kindred Community Jam #5 where it placed 34th overall.
In this short game, you are a homeowning penguin invited to the Posh Penguin Party hosted by the Fire Penguins. You have two tasks to do today. First, eat breakfast. Second, go to the local campground and help build the bonfire.
This solution is by David Welbourn, and is based on Release 1 of the game.
SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.
Bedroom
> take list. read it. x clock. x watch. wear it.
> x armoire. open it.
> x T-shirt. wear it. x hat. wear it.
> x bed. x nightstand. x lamp.
> n. e.
Kitchen
> take key.
> open cabinet. take all from it.
> x matches. x towels.
> x fridge. open it.
> eat pancakes. eat apple. drink milk. (+10)
> w.
hallway
> unlock front door with key. n.
front porch
> x rose. take it.
> x mailbox. open it. x invitation. take it.
> n. e. e. e.
The Road (3)
> x stick. take it.
> e. n. n. n.
Cabin Front Room
> x desk. open drawer. x matchbook. take it.
> s. w. n.
The Woods (east side)
> x twig. take it. w.
The Woods (northwest corner)
> x branch. take it. s.
The Woods (southwest corner)
> x leaves. take it. s. s.
The Campground (near west gate)
> x signpost. e.
Campfire
> x pit. x Pengu.
> give matchbook. give branch.
> give twig. give leaves. give stick. (+50)
*** You succeeded! the penguins had the party and all the penguins had a great time! ***
Mentioned:
For credits, type ABOUT and open the first menu-item:
Introduction to The Fire Party Penguins Mustn't Go Out
This game is made for the Kindred Game Jam 5, with the themes The fire mustn't go out and Penguin Party.
This game was made by Coolcoder360
At the campfire, give burnables to Pengu until the bonfire is complete. You should probably read the list and the invitation first, though.
Note that not every possible burnable is needed for the fire. Also, some items, like the branch, are more potent.
At the campfire, give either the matches or the matchbox to Pengu. Pengu doesn't need both.
You should wear all the wearables, but this is optional.
Note: Lots of other things can be taken that you're obviously not supposed to, but I'm not listing them all here. Authors, try TAKE ALL and make sure things that should be locked down are locked down!
The response to SCORE is:
You have so far scored your-score out of a possible 60, in several turns.
Points are awarded as follows:
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