Key & Compass presents:
Finding Henry
by Duncan Cross

Finding Henry is a Z-machine interactive fiction game written with Inform 6 and is © 2001 by Duncan Cross. It was an entry in the Speed-IF Third Anniversary event.

You play as someone who's been travelling thousands of miles around the world looking for your pet rabbit Henry. You recently learned he was seen near this Mediterranean beach.

This solution is by David Welbourn, and is based on Release 1 of the game.


HiddenCave AlmostDarkness StickyCave AlmostDarkness House o'Leather At CaveMouth Mediter-raneanBeach OutsideLargeHut MaizeMaze open pumpkin n n

Mediterranean Beach

The primary puzzle is getting a light source past a guard; you should find the glowstick by your third turn in the (one-room) maze.

> e. n.

House o' Leather

> x nose. take nose. ask daddy about leather.

> s. e.

Maize Maze

> e. (Repeat wandering around in here until you find a glowstick.)

> w. w.

Mediterranean Beach

> x glowstick. put glowstick in nose.

> wear nose. w. n.

Almost Darkness (1)

> take glowstick. x face. n.

Almost Darkness (2)

> x pumpkin. open pumpkin. (There's an explosion.)

Sticky Cave

> x tv. n.

Hidden Cave

You find Henry!

*** Happy 3rd Anniversary, SpeedIF! ***




Thank You to my Patreon supporters

This walkthrough is provided free of charge since I wrote this walkthrough prior to January 2015 when I began my Patreon account, and also because the work it's based on has less than fifteen locations (so I wouldn't have charged for it anyway). I've since reformatted this walkthrough to use my currently preferred style. I hope you enjoy it!

I'm still creating new walkthroughs! Larger ones too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.