You play as Bobby T. Minion, a demon who has become dissatisfied with torturing the damned in the Underworld. Your superiors are already suspicious and have revoked your security clearance, restricting you to the lowest floor, the Infernal Regions. You must make your way up to the top floor if you want to escape from the Underworld.
This solution is by David Welbourn, and is based on Release 1 of the game.
> ask Trevor about papers. ask Trevor about bridge.(It's broken.)
> ask Trevor about machine.(He'd be grateful for any help.)
> ask Trevor about pass.(It's yours if you can help him.)
> x lockers. open locker.
> read note. take note.(Julian wants a poker he left in torture chamber two.)
> open cupboard. x cupboard. x hinges.(The right tool could remove them.)
> w.
Kitchen
> x stove. x sink. x poster.
> x cupboard. open cupboard.
> x lunchboxes. x cheese. take it.
> e. e. e.
Torture chamber reception
> x desk. x receptionist.
> show note to receptionist.
> ask receptionist about chamber two.
> take clip. bend clip.
> x telephone.("Extension 442")
> w. s.
Banks of the Gorge
> x gorge. x bridge.(It's raised.)x crank.(Has hole; handle missing.)
> n. n.
Infernal corridor (north)
> n.(Elevator requires a key.)
> w.
Boiler room
> x sign. x mug. x mechanic. x furnace. x pipes. x bag.
> ask mechanic about toolbag.(Not his to give.)
> ask mechanic about furnace. ask mechanic about mug.
> ask mechanic about receptionist.
> take mug.(He would like a drink of water.)
> e. s. w.
Staff room
> ask trevor about receptionist.(Give her the right thing and she might help you out.)
> w.
Kitchen
> fill mug. e. e. n. w.
Boiler room
> give mug to mechanic.(He drinks it and the mug is gone.)
> ask mechanic about cigars.(He gives one, because you got water for him.)
> x cigar. e. s. e.
Torture chamber reception
> give cigar to receptionist.(+2)n.
Torture chamber 1
> x skeleton. take bone. x bone.
> x hole. drop cheese. take mouse.(+1)
> s. w. s.
Banks of the Gorge
> put bone in hole. turn crank.(+2)
> s. s.
Soul Extraction Chamber
> x machine. open door. put mouse in machine.
> push button. x bottle. take it.
> n. n. n. w.
Staff room
> give soul to trevor.(+2)take pass. x it.
> search sofa.(+1)x coin.
> e. n. w.
Boiler room
Mechanic has left his screwdriver behind.
> take screwdriver. x it.
> e. s. w.
Staff room
> unscrew hinges with screwdriver.(+2)
> x cupboard.
> x elevator key. take it. x rusty keys.
> e. n. n.
Note that you don't have to explicitly use the elevator key; just walk north into the elevator.
Elevator
> x button. push button one.
The elevator is blocked from reaching level one. You'll need to hack the elevator and a disguise.
> unscrew panel with screwdriver.(It's unscrewed but still closed.)
> open panel.(It's completely flush; you can't grasp an edge.)
> hit panel.(Nope.)
> push button two.(You're already on that floor.)
> s.
Administration corridor (north)
> e.(locked)
> s.(Not without a disguise.)
> unlock closet with clip.(+2; paperclip is lost)
> e.
Janitor's closet
> take uniform. wear uniform.
> x sink. look under sink. x bottles. x plunger. take it.
> w. n.
Elevator
A little tricky guessing the right command here.
> put plunger on panel.(+3)
> x circuit.(You'll need a wire and soldering tool.)
> s. s.
Administration corridor (south)
> x machine. put coin in slot. x can. s.
Call centre
A she-devil tells you to fix the computer to the east.
> x minions. e.
Call centre (east)
> x computer. x wires. take wire.(+1)
> x telephone.
You can't CALL, DIAL, or PHONE a number!
> use phone.
What number to dial?> 666(+1; a last lousy point!)
> use phone.
What number to dial?> 442
Enter response number> 3(You pretend to be her boss.)
> w. n. n. n. push three. s. s. e.
Torture chamber reception
The receptionist is gone. More awkwardness: you can't TYPE a number on the keypad!
> use keypad.(+3; chamber two is unlocked)
> s.
Torture chamber 2
> x poker. take it.
> n. w. n. n.
Elevator
This whole business with the wire and soldering is awkward.
> put wire in circuit.
> open can. x ringpull. put ringpull on wire.
> s. w.
Boiler room
The poker won't stay hot forever. Move quickly.
> open furnace. put poker in furnace. e. n.
Elevator
I had such a difficult time guessing the correct phrasing here.
> solder circuit with poker.(+4)
> push button one.
*** So long... for now ***
Extras
Characters
Trevor is on the sofa in the staff room. He has a pass and needs a small soul, any soul.
A Receptionist is at the desk in torture chamber reception. She wants a cigar.
A Mechanic is in the boiler room. He wants a drink of water.
Several minions are in the call centre. A she-devil directs you to fix the computer.
An enforcer almost finds you when you leave the call center. It's mentioned that several enforcers are looking for you.
Gary, your minion friend, finds you in the conclusion.
Mentioned:
The Lord of the Underworld is mentioned several times.
Julian is the author of the note in your locker.
Keith is the author of the poster in the kitchen.
Inventory
a note. It's in your locker in the staff room. Read it. Try showing it to the receptionist.
a piece of cheese. It's in the cupboard in the kitchen. Drop it in torture chamber 1; then you can take the mouse.
a paperclip. It's on the desk at torture chamber reception. Bend it to partially straighten it. Unlock the janitor closet door with the paperclip. The clip is lost when the door is unlocked.
a mug. It's in the boiler room and belongs to the mechanic. Fill it at the sink in the kitchen. Give the filled mug to the mechanic, then ask him about cigars. He'll give you one.
a cigar. Get one from the mechanic in the boiler room; see mug. You know he smokes cigars from the smell when you enter the boiler room. Give the cigar to the receptionist in torture chamber reception, and she'll unlock chamber 1 for you.
a thigh bone. It's part of the skeleton in torture chamber 1. Put it in the crank hole of the bridge at the banks of the gorge to make the bone into a handle. Turn the crank to lower the bridge.
a mouse. Found in torture chamber 1 by dropping the cheese there. Put the mouse into the machine in the soul extraction chamber then push the button to get a bottled mouse soul.
a mouse soul. Get it by putting the mouse into the soul extraction machine and pushing the button; it's bottled. Give the soul to Trevor in the staff room and he'll give you the pass and leave.
a pass. Get it by giving the mouse soul to Trevor in the staff room. Just carry it. This will let you reach floor two in the elevator.
a coin. After Trevor leaves the staff room, search the sofa there to find the coin. Put the coin into the slot of the vending machine in administration corridor (south). You'll get a can of cola.
a screwdriver. Found in the boiler room after the mechanic leaves. It has two uses:
Unscrew the staff room cupboard's hinges with the screwdriver.
Unscrew the panel in the elevator with the screwdriver, but only after you've tried to push button one.
an elevator key. It's in the staff room cupboard; unscrew the cupboard's hinges with the screwdriver to get access. The key unlocks the elevator; just carry the key and walk into the elevator.
a janitor's uniform. It's in the janitor's closet. Wear it. It's your disguise for the rest of the game and will let you go south from administration corridor (north).
a plunger. It's under the sink in the janitor's closet. Put it on the elevator panel after unscrewing it to finally open that panel.
a can of cola. To get it, go to administration corridor (south) and put the coin in vending machine's slot. Open it to get the ringpull. You won't drink the cola; it's past its due date.
a piece of wire. It's inside the computer at call centre (east). Put it in the circuit in the elevator. Put the ringpull on the wire.
a poker. As noted by the note, it's in torture chamber 2. (To get in there, you'll need to phone the receptionist from the call centre and pretend to be her boss, then use the keypad on her deserted desk.) After placing the wire and ringpull in the elevator's circuit, go to the boiler room, open the furnace and briefly put the poker in the furnace to make the poker white-hot. While the poker is hot, return to the elevator and solder the circuit with the poker.
a ringpull. To get it, open the can of cola. Put it on the wire, so you'll have something there to solder.
Score
In that game you scored your-score out of a possible 24, in several turns.
2 points for getting access to torture chamber 1.
1 point for getting the mouse.
2 points for lowering the bridge.
2 points for giving the mouse soul to Trevor.
1 point for finding the coin.
2 points for unscrewing the hinges of the staff room cupboard with the screwdriver.
2 points for unlocking the janitor's closet door with the paperclip.
3 points for opening the elevator panel.
1 point for obtaining a wire.
1 point for attempting to dial 666. (This is a last lousy point.)
the support of Thomas Bøvith, Robin Johnson, Ville Lavonius, Andrew Schultz, Kenneth Hon, Jason McIntosh, Carl Muckenhoupt, Mark Musante, and Phil Tatro;
the generous support of Janice M Eisen and Amelia;