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Key & Compass presents:
Escape from the Starship Zenon
by Andrew Gawthorpe

Escape from the Starship Zenon is a Z-machine text adventure game written with Inform 6 and is © 2000 by Andrew Gawthorpe. It was released as shareware with a suggested shareware fee of five UK pounds.

You play as someone accused of "multi-planaterial" murder and thrown into the brig of the Starship Zenon with a life sentence. But I'm sure someone as clever as you can find a way to escape.

This solution is by David Welbourn, and is based on Release 2 of the game.


Map

n u d The end! Northend ofhallway A controlroom Hallway Officers'Room Office Bar Hallway Lift Lift Hall Cell Corridor Corridor Landing Corridor ControlRoom Armoury

Walkthrough

Cell

> x bed. look under bed. (You take the key.)

> x key. x guage. x switch.

> open guage. push button. (A light flashes.)

> push switch. z.

A guard runs in and trips over something in the dark. (+4)

> z. z. (The lights come back on.)

> x guard. hit guard.

> unlock door with key. open door.

> s.

Landing

Don't worry about closing the door (or closing anything else in this game).

Also, feel free to interact with the wandering Janitor if you see him, but know that you can ignore him, and he'll ignore you.

> e. s.

Armoury

> x box. open box. take grenade. x it.

> n. w. w. w. s.

Control Room

Although you can turn on the controls themselves, you need not bother with them.

> x panels. x cupboard. open it.

> pull pin. put grenade in cupboard. z. z. (+4)

> x electronics.

Although you can go get another grenade now, you don't need it.

> n. n.

Hall

> x camera. n. d. n. n.

Office

> x sign. x male. x female.

> n. (They won't let you pass.)

> ask male about female. ask male about work.

> ask male about officer. ask male about invitation.

> ask male about daddy.

> ask female about male. ask female about bar.

> e.

Bar

> x sign. x barman. x juke.

> ask barman about job. (He hands you a form.)

> x form. w.

Office

> give form to female. e.

Bar

> give form to barman. (+4)

> w. w.

Officer's Room

The copier can only copy the invite, nothing else, not even the form.

> x copier. x table. x officer.

> ask officer about convention.

> i. x invite.

> open copier. put invite in it. push button.

> i. x copy. e.

Office

> give copy to male. (+4)

> n. n.

North end of hallway

The door north of here is locked.

> e.

A control room

Pushing this button unlocks the final door.

> x button. push button. w.

North end of hallway

> open door. n. (+4)

The end!

*** You have won ***

It's suggested that a sequel was planned, but if it was ever written or released, I know nothing of it.


Extras

Characters

Mentioned:


Inventory


Score

You have so far scored your-score out of a possible 20, in several turns, which tells me how-well-you're-doing.

The score is made up as follows:

How-well-you're-doing statuses:


Thank You to my Patreon supporters

This walkthrough is provided free of charge even though the work it's based on has fifteen or more locations. Please consider it a thank you for your support!

Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.