Key & Compass presents:
Don't Push The Mailbox 2 and Aisle
by Ralfe Rich

Don't Push The Mailbox 2 and Aisle is a Glulx interactive fiction game written with Inform 7 and is © 2020 by Ralfe Rich. It was a entry in the The Emily Short Anniversary Contest where it took 2nd place. It is also a tribute to Pick Up the Phone Booth and Aisle and a sequel to Don't Push The Mailbox.

This is a one-room, one-turn, joke game. It's also a tribute to Pick Up the Phone Booth and Aisle, but instead of a phone booth, there's a mailbox. Interact with the game as much as you can until you run out of ideas to try, then quit.

This solution is by David Welbourn, and is based on Release 1 of the game.

SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.



Town Square

Here's the plan for this walkthrough: take inventory first, then examine everything, then go all the directions, then verb all the nouns (as appropriate) in alphabetical order.

> i. (You have a Letter remover.)

*** Well congratulations for wasting a turn. ***

> undo

> x me.

*** You are now in a insane asylum ran by Dr. Hammer. ***

> undo

> x mailbox.

*** Yup, it's a one move game. ***

> undo

> x remover.

*** Drats! Forgot it's a one move game. ***

> undo

> n.

*** Forget it ***

> undo

> eorw.

*** Now on for take two!! ***

> undo

> s.

*** Maybe you should become a plant. ***

> undo

> aisle.

*** But you know what. Just happy to be here. ***

> undo

> blow mailbox.

*** All hail Jack Thompson ***

> undo

> blow me.

*** I'll see myself out. ***

> undo

> burn mailboxorlight mailbox.

*** You are grounded. ***

> undo

> climb mailbox.

*** I cry evey time. ***

> undo

> close mailbox.

*** And move on. ***

> undo

> credits.

*** You should probably check out the other entries. They are most likely better. ***

> undo

> dig.

*** I just really want a swimming pool. ***

> undo

> drop remover.

*** You were sent to the room with no supper ***

> undo

> eat mailbox.

*** You are now dead ***

> undo

> eat me.

*** You are now cemented as a IF legend. ***

> undo

> enter mailbox.

*** Worth it ***

> undo

Oddly, you can't try to TAKE mailbox, but you can try:

> get mailboxorpick up mailbox.

*** dedeead ***

> undo

> jump.

*** Anglophone Atlantis Here i come. ***

> undo

> kick mailbox.

*** How on earth was galatea even made? Like HOW?? ***

> undo

> point remover at mailbox.

*** Yeah it was pretty a great device. ***

> undo

> pray.

*** Well that was a waste of a turn. ***

> undo

> pull mailbox.

*** Yup this seems very familiar. ***

> undo

> push mailbox.

*** You're now dead, how does it feel? ***

> undo

> remove mailbox.

*** Died how he lived. ***

> undo

> screw mailboxorturn mailbox.

*** Wow! They'll never let anyone show that on IF again! ***

> undo

> sleep.

*** You and the author probably needs some sleep right now ***

> undo

> swing mailbox.

*** Mood swings am i right ***

> undo

> xyzzy.

*** This game sucks ***

> quit



This is very much a solo story, but one character may appear:

Throwaway mentions are more numerous:


This is the response to CREDITS:

You take out a massive scroll, befitting the names of those who helped make this game a true tribute to one of the most influencial people not only in interactive fiction, but to games as a whole.
Ok now the first person on this list is Ralfe Rich. The main writer/programmer/director/over all creative genius. OK OK. and next is-nothing.
one of the greats in a field that married literature and interactivity not only has a tribute competition, not only did this author decide to enter this "game", BUT HE DIDN'T EVEN HAVE ANYONE TO HELP HIM ATLEAST MAKE THIS WORTHY OF BEING A TRIBUTE!!!!!! That's it, show cancelled.

*** You should probably check out the other entries. They are most likely better. ***



Don't bother trying the following commands because they give default responses:

Don't bother trying these commands either; the game doesn't know these verbs:

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