Desolation is a Glulx interactive fiction game written with Inform 7 and is © 2020 by Earth Traveler. It was an entry in IF Comp 2020 where it tied for 70th place.
In this game, you play as Ty. You run into an endless desert to get away from faceless men in white robes and an evil two-braided girl. You shudder thinking of her blood-red eyes and her shark-toothed grin. Can you survive in the desert? Can you escape her pursuit? Can you even remember what happened?
This solution is by David Welbourn, and is based on Release 1 of the game.
SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.
(prologue)
You must RUN.
> run. run. run.
The Desert (several locations)
> i. x phone. x flashlight.
> x mansion. x sun. x sand. x range.
> w. w. w. w.
You find a skeleton.
> x skeleton. take canteen. x it. (empty)
> w. w. w. w. w. w. w.
You stop and sleep...
Your Apartment
This location is obviously strongly inspired by Shade by Andrew Plotkin.
> i. x phone. x loveseat. (didn't you have a bed?)
> x flytrap. x window. x desk. (The lamp burns out.)
> x notepad. ("Make lunch, water plant, throw out old stereo stand.")
> x kitchen. open fridge. (sand)
> open cupboards. take jar. open it. (sand)
> turn on kitchen sink. (sand)
> x bathroom. turn on shower. (sand)
> turn on bathroom sink. (sand)
> x toilet. turn on phone. (sand)
You think you're dreaming.
> wake up. (doesn't work)
> x door. open door. (why?)
> take stand. (sand)
> x notepad. ("drink water, do NOT look outside")
> open blinds. (You see the desert.)
There's knocking at the door.
> open door. (It's HER.)
> get lamp. (The lamp turns to sand, and then the entire apartment.)
> SPACE
The Desert (several locations)
> w. w. w. w. w. w.
Closer to the Mountains / Near the Mountains / At the Mountains
> w. w. s.
Tunnel Entrance
> x rocks. d.
Darkness / Underground Tunnel
> listen. turn on flashlight.
> take pickaxe. (too heavy right now)
> listen. (water)
> x skeleton. take pickaxe. dig water.
> fill canteen.
Uh-oh. She's back and with the faceless men.
> d.
Maze Entrance
All entrances are to the west.
> w.
Maze (five locations)
You need to listen then go whichever direction you heard the howl from, repeating the cycle five times:
> listen. HOWL-DIRECTION.
> listen. HOWL-DIRECTION.
> listen. HOWL-DIRECTION.
> listen. HOWL-DIRECTION.
> listen. HOWL-DIRECTION.
Bottom of a Rocky Slope
> u.
Middle of a Rocky Slope
> x dog. (No skin!)
> x skeleton. x bag. x rope.
> hit dog. g. g. (It's down but you're hurt.)
> open bag. (You bandage yourself with a torn hoodie.)
> look in bag. x fruit. eat fruit.
> take bag and rope.
> x skeleton. x dog.
> u.
Top of a Rocky Slope
> x something. (It's a stake.)
> throw rope at stake. climb rope.
Top of the Rock Wall
> take rope. d.
Oasis
You drink water, and decide you need shelter and sleep
> x gap. x tree. x cacti.
> take leaves. (too high up)
> take fruit.
> chop tree. take leaves.
> put leaves in gap. enter gap. sleep.
*** You have survived ***
*** For now ***
Found dead:
Mentioned:
Surprisingly, I couldn't find any other endings. You never die of heat or thrist in the desert. You can't just let the dog kill you. And you don't die of blood loss if you don't bandage yourself promptly after the battle with the dog.
Items are listed in the order acquired in this walkthrough.
This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!
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