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Key & Compass presents:
The Count of Monte Cristo
by Duchess

The Count of Monte Cristo is a Z-machine interactive fiction story written with Inform 6 and is © 2002 by Duchess. It was a participant in the Speed-IF Jacket event.

In this very short adaption of Alexandre Dumas' The Count of Monte Cristo, you play as Edmond Dantes, a man wrongly imprisoned for espionage. Escape your cell in Chateau d'Cliff and take your revenge on those who imprisoned you.

This solution is by David Welbourn, and is based on Release 1 of the story.

SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction story. Please make an honest effort to play the story before reading this walkthrough.


Map

Pont duGard Inn(Inside) Marseilles- Pont duGard Inn M. Morel'shome PrisonCell Shroud(Inside) Rome Mansion Under-groundTunnel Friend'sprisoncell The Ballat M. deMorcerf's sleep take cross d enter bag give box u

Walkthrough

A very abridged story presented in three chapters: Escape, Freedom, and Revenge. Simple enough to play, but there are missing objects (eg: the people) and general bugs (eg: unwanted error messages) that detract from the narrative.

I should point out that taking the sun is NOT a bug; that one is intentional (reread the quotes at the beginning of the game).

Prison Cell

> x door. x window. x floor. open slab. d.

Underground Tunnel

> x object. take it. e.

Friend's prison cell

> x bag. look in bag. x body. x slab.

> take body. w.

Underground Tunnel

> drop body. e.

Friend's prison cell

> close slab. enter bag.

Shroud (Inside)

> sleep.

Marseilles - Pont du Gard Inn

> x sun. take sun. n.

Pont du Gard Inn (Inside)

> x purse. take purse. i. x diamond. pay. s. e.

M. Morel's home

> give purse. x cross. take cross.

Rome

> e.

Mansion

> x box. take box. give box.

The Ball at M. de Morcerf's

> x table. x glass. take glass. give glass. z.

*** You have won ***


Extras

Characters

With the exception of the dead body, characters aren't actually implemented as game object.

However, they can be mentioned as present in the room descriptions, and they may react to your actions.

Mentioned:


Inventory

Honorable mention:


Thank You to my Patreon supporters

This walkthrough is provided free of charge since I wrote this walkthrough prior to January 2015 when I began my Patreon account. I've since reformatted this walkthrough to use my currently preferred style. I hope you enjoy it!

I'm still creating new walkthroughs! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.


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