Conan Kill Everything is a Z-machine interactive fiction game written with Inform 6 and is © 2005 by Ian Haberkorn. The title "Conan Kill Everything" took 2nd place in the mock Stupid Title Competition before the game was even written.
In this short one-room game, you play as Conan with a very large sword, and an evil wizard has just summoned a wildcat to attack you. Your goal is obvious: KILL EVERYTHING.
This solution is by David Welbourn, and is based on Release 2 of the game.
SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.
Dungeon
Weazle conjures a growling wildcat.
> kill wildcat. (+1)
Weazle conjures a wooden golem.
> kill golem. (+1)
An apple falls. Weazle conjures a little spider.
> kill wizard. (+1; his hat falls)
> kill spider. (It hides in a crack in the ceiling.)
> x table. look in hole.
> take worm. (can't reach)
> kill worm. (can't reach)
> x apple. kill it. eat it. (+1)
> x hat. take it. x saturn. x dials.
> turn dials. push saturn. (+1. The hat vanishes.)
> x fly. z. (Repeat waiting until the fly lands.)
> kill fly. (+1. The spider crawls out of the crack.)
> z. (Repeat waiting until the spider is eating the fly.)
> kill spider. (+1)
> x me. x loincloth. x sword.
> remove loincloth. x pin.
> put pin in hole. (+1; worm dead)
> kill loincloth. (+1)
> kill pin. (+1)
> kill door. (+1; bare wall is left)
> throw sword at torch. (+1)
Darkness
CAUTION: Don't try to take the sword in the darkness; you'll fail.
> kill table. (+1)
> kill sword. (+1)
> kill me. (+1)
*** Conan has died. ***
This is the winning ending.
Dungeon characters:
Epilogue characters:
Mentioned:
This is the response to ABOUT:
About Conan Kill Everything:
This game began as just a title entry into the "Stupid Title Competition". This mock comp was done by Greg Boettcher to test his Spring Thing 2005 web voting system. (www.springthing.net/stc.htm)It ranked a fabulous second dumbest. When Øyvind Thorsby posted "I want to play Conan Kill Everything!" on the rec.games.int.fiction newsgroup, I somehow felt compelled to produce this, maybe because - if it's too stupid - I can always pretend that it's dumb on purpose...
Thanks to:
- Øyvind for his request and testing,
- Thomas Wollersheim, Poster (Mike) and Eric Eve for more testing and suggestions,
- Alessandro Schillaci for JIF, a great Java Inform Editor-Compiler-Z-machine-Shell (www.slade.altervista.org/JIF/),
- Roger Firth and Stefano Gaburri for scenic.h,
- and, of course,
Graham Nelson, for creating Inform in the first place.About the author:
Old enough to have played the original Scott Adams games on a Commodore VIC 20, I was delighted to find the genre surviving and even flourishing noncommercially today. This is my first attempt at writing IF. By the way, I never watched a Conan movie. It probably shows.If you have comments, bug reports or suggestions how to make this game even worthier of its stupid title, please email to:
email redacted
The response to SCORE is:
He has so far scored your-score out of a possible 15, in several turns.
Points are awarded as follows:
This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!
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