Class Challenge is a Z-machine interactive fiction game written with Inform 7 and is © 2019 by Daniel Gunnell.
In this very small game, you play as a student at the Marsh Academy. Your English teacher wants you to write an essay about interactive fiction for your detention. You prefer to escape it.
This solution is by David Welbourn, and is based on Release 1 of the game.
CAUTION: If you turn off the whiteboard, the room becomes totally dark and you can't even see the whiteboard to turn it back on again.
> x teacher. x desks. x homework. take it.
> x whiteboard. (It's on.)
There doesn't seem to be any way to actually write an essay in this game, and the teacher does nothing but stand there, so just leave.
> x sign. x posters.
> x clock. take clock. (ha ha)
> s. s.
> x sky. x sandwich. take it. (+5)
> eat sandwich.
*** You have won ***
Yes, that's all there is to this game. On to the next one!
Did you know...
That ifMUD was opened in 1997 so that people could speak about interactive fiction playing and writing?
The author of this game hasn't really got a detention.
It's unclear if the rest of the class is also in the clasroom working on the essay or not there because it's a detention and after school hours, but regardless, they are not implemented.
From examining the sign in the Corridor:
This game was made in Inform 7 using playfic.com.
The response to SCORE is:
You have so far scored your-score out of a possible 5, in some turns.
How points are awarded:
This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!
I create larger walkthroughs too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.