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Key & Compass presents:
Cheese, Go Home!
by C "Sparky" Read

Cheese, Go Home! is a Z-machine interactive fiction game written with Inform 7 and is © 2008 by C "Sparky" Read.

In this simple game you play Frankie, who has plans to go to the State Fair tonight with her friend Kathy. But Cheese has dropped by unexpectedly while you were preparing dinner...and he won't go home! Worse, old Mr. Herriman won't let you go to the Fair if Cheese is still in the house at dinnertime. Get rid of Cheese before then or it's no fair for you...literally.

This solution is by David Welbourn, and is based on Release 4 of the game.

SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.


Walkthrough

Kitchen

Kitchen

> x me. i. x ticket. x Rox.

> x Cheese.

> x fridge. x drawing.

From the drawing you learn not just that Cheese is afraid of sheep, but also that sheep are (1) shaggy, (2) have floppy grey ears, (3) have a black face, (4) have fluffy wool on their head. To frighten Cheese, disguise yourself as a sheep with those four features as best you can from what's in the kitchen.

> look in fireplace. (has wood, soot, and kettle of water)

> x board. (has notes and recipe)

> open cabinet. (has cereal box, drink mix)

> x mix. ("Chocolotta Instant Beverage Powder")

> open fridge. (has lunchmeat, lemon, celery, jug of milk)

> take all. (You take everything not nailed down in a single minute.)

> close fridge.

Cheese has been asking for chocolate milk.

> fill glass from jug. (glass of milk)

> put mix in glass. (glass of chocolate milk)

> give glass to Cheese. (Oops. You forgot he tends to want the opposite of what he asks for.)

Let's make some fizzy cherry water instead.

> drink glass.

> fill glass from kettle. (glass of water)

> put Rox in glass. (glass of cherry fizz)

> give glass to Cheese. (He takes it and drops the potato.)

> take potato.

Assuming you have the fork:

> mash potato.

> wear potato. (+10)

> wear notes. (+10)

> wear soot. (+10)

> wear meat. (+10)

You baa at Cheese. He screams and runs out. Mr. Herriman hops in and congratulates you but recommends a bath before going out.

*** You win! Hello, country fair! ***


Extras

Amusing

Use the ABOUT command, then open the "For Your Amusement" menu-item to find the following sub-items:

Try tasting yourself, Cheese, the floor, and other things.

Try kicking yourself, Cheese, the refrigerator, and other things.

Try leaving the oven or refrigerator open for several turns.

Try attacking/killing Cheese or yourself.

Try sighing, jumping, singing, dancing, crying, escaping, and laughing.


Characters

Mentioned:


Credits

To read the in-game credits, use the ABOUT command, then open the Credits menu-item:

My name is C. "Sparky" Read and I wrote and coded this game in INFORM 7. INFORM was created by Graham Nelson, who also wrote the documentation. The Unknown Word Error extension was written by Neil Cerutti, and the Menus extension was written by Emily Short. Thanks also to Emily Short for helping me understand liquids and fluid containers. Foster's Home For Imaginary Friends and its characters were created by Craig McCracken for Cartoon Network, and I did not have their permission to make this game. But I did it for fun, so I don't think I'll get in much trouble. My Foster's Home website and this game can be found at fosters-home.com.


Endings


Inventory


Score

This is the response to SCORE:

You have so far scored N out of a possible 40, in T turns.

Points are awarded as follows:


Thank You to my Patreon supporters

This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!

I create larger walkthroughs too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.


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