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Key & Compass presents:
The Bright Blue Ball
by Clary C

The Bright Blue Ball is a Glulx interactive fiction game written with Inform 7 and is © 2022 by Clary C. It was an entry in the Main Festival of Spring Thing 2022.

In this small game, you play as a dog named Max. You lost your bright blue ball while the humans were panicking. Did you see a little girl pick it up? In the shelter, you think about your blue ball. You want it back.

This solution is by David Welbourn, and is based on Release 1 of the game.

SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.


Map

Alley-way Mainroadbend East ofthe bend Railwaystation SweetStore-room SweetShoppe Mainroad News-stand Smallstreet T-Junction Smallroom End ofthe mainroad

Walkthrough

Prologue

Commands shown here in red are auto-entered character-by-character as you type.

> wait. wait. SPACE

Small room

> x dog bed. x mom. x dad. x human bed.

> x door. x table. x drawer. open it.

> look in drawer. x books. g. g. g.

> x key. take it.

> unlock door with key. put key in drawer.

> open door. n. e. s.

End of the main road

This is a dead end.

> n. n. n. e. e.

Railway station

> x bench. x lady. (anxious)

> w. w. w.

Alleyway

You can't just take the ball from Millie.

> x Millie. x ball. x dress.

> lick Millie.

By now, she says she wants a TV or radio. I'm not sure if licking Millie is strictly necessary or not, but that action seems to encourage Millie to say what she currently wants.

> e. s. e.

Newsstand

> x table. x magazines. x newspapers.

> x radio. take it.

> w. n. w.

Alleyway

> drop radio. turn it on.

Now she wants a peppermint.

> e. s. w.

Sweet Shoppe

> x paintings. x milk.

> x marshmallow. x chocolate.

> w.

Sweet Storeroom

> x candy. take it. x candy.

> e. e. n. w.

Alleyway

Millie takes the peppermint.

> lick Millie.

After receiving both the radio news and the peppermint, she remembers she should wait at the railway station. She now follows you.

> e. e. e.

Railway station

Of course, the tall lady is Millie's mom. Millie gives you the ball and they leave together. Take the ball home.

> w. w. s. s. w. s.

Small room

*** The End - you have found your blue ball, and even made it back home in time for dinner. ***


Extras

Characters

Mentioned:


Inventory

As a dog, you can only carry one thing in your jaws at a time.


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