Key & Compass presents:
Because you're mine
by Owlor

Because you're mine is a Glulx interactive fiction game written with Inform 7 and is © 2016 by Owlor. It was an entry in La Petite Mort division of Ectocomp 2016 where it took 7th place.

You play as a Horse, the dominant species on this planet. Your lover was unfaithful, so you plan to use a Rootwork ritual to ensnare him to you forever. Most of the ingredients you'll need are in the swamp north of Creola.

This solution is by David Welbourn, and is based on Release 1 of the game.


gallowstree swamp supplyshop shore quaintdrinkingestab-lishment


> x me. i. x list. x book.

> look up rootwork in book. look up mandrake in book.

> look up brieflings in book. look up horse in book.

> look up singing in book. look up intimidation in book.

> look up Creola in book. look up vatch in book.

> look up glowseason in book.

> x satchel. x knife.

> w.

supply shop

> x feet. look up crow's feet in book. talk to horse.

> take feet. intimidate horse.

> e. e.

quaint drinking establishment

> x lover. talk to lover. take hair. x hair.

> intimidate lover.

> w. n.


> x shellycoats. look up shellycoats in book.

> x brieflings. sing. x wing.

> n.

gallows tree

You can't actually examine the tree here.

> x corpse. talk to corpse. kiss corpse.

It's so difficult to guess this action:

> look under corpse. take root. x root.

If you have all three ingredients, taking inventory is the action that triggers the end-of-game message.

> i.

*** You cut the mandrake root up, put the hair and the wings inside and then sew it shut. If everything goes to plan, tomorrow he’ll be yours. ***



In this game, use TALK TO [character] to communicate. You can also try to INTIMIDATE a character.



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This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!

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