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Key & Compass presents:
Barton
by Ricardo Dague

Barton is a Z-machine version 5 interactive fiction game written with Inform 6 and is © 2001 by Ricardo Dague. It was an entry for SpeedIF Y.

You play as Barton, an office worker who is also a dog. Your boss orders you to bring Shatner to the studio, pronto!

This solution is by David Welbourn, and is based on Release 1 of the game.

SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.


Walkthrough

Kitchen Office Studio Elevator Shack ne ne ne push 1 push 2 push 3

Kitchen

Awwk! Dahling, I know it's only a speedIF, but could you put some descriptions in your objects?

> x fridge. open it. look in it. close it. x sink. x mug.

> x tape. take it. s.

Office

> x cubicles. ne. push two.

Studio

> x model. x pony. x Alex.

> ask Alex about Shatner. ask Alex about boss.

> ne. push three.

Shack

> x Shatner. take Shatner. drop tape.

> w. x door. open door. (take door. undo.)

> take Shatner. ne. push two.

*** You have won ***


Extras

Characters

Note: Animals in this game are anthropomorphic.

Mentioned:


Inventory

Note that you can only carry one item at a time, because you're a dog.


Thank You to my Patreon supporters

This walkthrough is provided free of charge since I wrote this walkthrough prior to January 2015 when I began my Patreon account, and also because the work it's based on has less than fifteen locations (so I wouldn't have charged for it anyway). I've since reformatted this walkthrough to use my currently preferred style. I hope you enjoy it!

I'm still creating new walkthroughs! Larger ones too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.


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Ko-Fi is a way to send me small one-time donations. Every little bit helps, and thank you!