Barton is a Z-machine version 5 interactive fiction game written with Inform 6 and is © 2001 by Ricardo Dague. It was an entry for SpeedIF Y.
You play as Barton, an office worker who is also a dog. Your boss orders you to bring Shatner to the studio, pronto!
This solution is by David Welbourn, and is based on Release 1 of the game.
SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.
Kitchen
Awwk! Dahling, I know it's only a speedIF, but could you put some descriptions in your objects?
> x fridge. open it. look in it. close it. x sink. x mug.
> x tape. take it. s.
Office
> x cubicles. ne. push two.
Studio
> x model. x pony. x Alex.
> ask Alex about Shatner. ask Alex about boss.
> ne. push three.
Shack
> x Shatner. take Shatner. drop tape.
> w. x door. open door. (take door. undo.)
> take Shatner. ne. push two.
*** You have won ***
Note: Animals in this game are anthropomorphic.
Mentioned:
Note that you can only carry one item at a time, because you're a dog.
This walkthrough is provided free of charge since I wrote this walkthrough prior to January 2015 when I began my Patreon account, and also because the work it's based on has less than fifteen locations (so I wouldn't have charged for it anyway). I've since reformatted this walkthrough to use my currently preferred style. I hope you enjoy it!
I'm still creating new walkthroughs! Larger ones too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.
Ko-Fi is a way to send me small one-time donations. Every little bit helps, and thank you!