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Key & Compass presents:
The Awakening
by PKProStudio

The Awakening is a Z-machine interactive fiction game written with Inform 7 and is © 2010 by PKProStudio.

In this short "prologue to the Saturn Chronicles", you play as a luckless working guy having an unusually bad Monday. First, your car was stolen, then you.

This solution is by David Welbourn, and is based on Release 1 of the game.


Walkthrough

Sector 108-8Control Room Strange Room /Sector 108-8,Room 481,000 In Frontof theControl Room Sector 108-8Corridor Front Yard

Front Yard

> x me. i. (Carrying nothing.)

> x house. x lawn. x driveway. x garage.

> n.

Bright lights. You black out and wake in a strange room.

Strange Room / Sector 108-8, Room 481,800

> x bed. x door. x monitororx button.

> turn on monitor. read it. (The room gets a new name.)

There's a "lockdown" in this sector. You need to get to the Control Room to override it. And your door is now open.

> s.

Sector 108-8 Corridor

> x doors.

> w.

In Front of the Control Room

> x airlock. x door. n.

Sector 108-8 Control Room

> x panel. (oo, a huge text dump!)

The panel is complex, showing many rooms of unconscious people wearing devices on their heads. Then a black-skinned nonhuman entity enters, taps you on the head with something and you pass out.

*** To be continued in Chapter One of the Saturn Chronicles ***


Characters

There is no inventory, alternate endings, or score in this prologue story.


Thank You to my Patreon supporters

This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!

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