Key & Compass presents:
The Awakening
by PKProStudio

The Awakening is a Z-machine interactive fiction game written with Inform 7 and is © 2010 by PKProStudio.

In this short "prologue to the Saturn Chronicles", you play as a luckless working guy having an unusually bad Monday. First, your car was stolen, then you.

This solution is by David Welbourn, and is based on Release 1 of the game.


Sector 108-8Control Room Strange Room /Sector 108-8,Room 481,000 In Frontof theControl Room Sector 108-8Corridor Front Yard

Front Yard

> x me. i. (Carrying nothing.)

> x house. x lawn. x driveway. x garage.

> n.

Bright lights. You black out and wake in a strange room.

Strange Room / Sector 108-8, Room 481,800

> x bed. x door. x monitororx button.

> turn on monitor. read it. (The room gets a new name.)

There's a "lockdown" in this sector. You need to get to the Control Room to override it. And your door is now open.

> s.

Sector 108-8 Corridor

> x doors.

> w.

In Front of the Control Room

> x airlock. x door. n.

Sector 108-8 Control Room

> x panel. (oo, a huge text dump!)

The panel is complex, showing many rooms of unconscious people wearing devices on their heads. Then a black-skinned nonhuman entity enters, taps you on the head with something and you pass out.

*** To be continued in Chapter One of the Saturn Chronicles ***


There is no inventory, alternate endings, or score in this prologue story.

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